-- phpMyAdmin SQL Dump
-- version 2.11.4
-- http://www.phpmyadmin.net
--
-- Host: localhost
-- Generation Time: Apr 17, 2008 at 11:09 PM
-- Server version: 5.0.45
-- PHP Version: 5.2.3
SET SQL_MODE="NO_AUTO_VALUE_ON_ZERO";
--
-- Database: `hapes_hapes`
--
-- --------------------------------------------------------
--
-- Table structure for table `hawk_inv_buildingTypes`
--
CREATE TABLE `hawk_inv_buildingTypes` (
`id` int(4) NOT NULL default '0',
`name` varchar(255) NOT NULL default '',
PRIMARY KEY (`id`)
) ENGINE=MyISAM DEFAULT CHARSET=latin1;
--
-- Dumping data for table `hawk_inv_buildingTypes`
--
INSERT INTO `hawk_inv_buildingTypes` VALUES(1, 'Personal Residence');
INSERT INTO `hawk_inv_buildingTypes` VALUES(2, 'Office');
INSERT INTO `hawk_inv_buildingTypes` VALUES(3, 'Hotel');
INSERT INTO `hawk_inv_buildingTypes` VALUES(4, 'Tavern');
INSERT INTO `hawk_inv_buildingTypes` VALUES(5, 'Semi-detached House');
INSERT INTO `hawk_inv_buildingTypes` VALUES(6, 'Warehouse');
INSERT INTO `hawk_inv_buildingTypes` VALUES(7, 'Palace');
INSERT INTO `hawk_inv_buildingTypes` VALUES(8, '');
INSERT INTO `hawk_inv_buildingTypes` VALUES(9, 'Golan Laser Battery');
INSERT INTO `hawk_inv_buildingTypes` VALUES(10, 'Anti-Air Battery');
INSERT INTO `hawk_inv_buildingTypes` VALUES(11, 'Park');
INSERT INTO `hawk_inv_buildingTypes` VALUES(12, 'Statue');
INSERT INTO `hawk_inv_buildingTypes` VALUES(13, 'Fountain');
INSERT INTO `hawk_inv_buildingTypes` VALUES(14, 'Foxhole');
INSERT INTO `hawk_inv_buildingTypes` VALUES(15, 'Atgar 1.4 FD P-Tower');
INSERT INTO `hawk_inv_buildingTypes` VALUES(16, 'Wall');
INSERT INTO `hawk_inv_buildingTypes` VALUES(17, 'Trench');
INSERT INTO `hawk_inv_buildingTypes` VALUES(18, '');
INSERT INTO `hawk_inv_buildingTypes` VALUES(19, 'ATM');
INSERT INTO `hawk_inv_buildingTypes` VALUES(20, 'Power Generator');
INSERT INTO `hawk_inv_buildingTypes` VALUES(21, 'Library');
INSERT INTO `hawk_inv_buildingTypes` VALUES(22, 'Museum');
INSERT INTO `hawk_inv_buildingTypes` VALUES(23, 'Civic Centre');
INSERT INTO `hawk_inv_buildingTypes` VALUES(24, 'Church');
INSERT INTO `hawk_inv_buildingTypes` VALUES(25, 'KDY v-150 Planet Defender');
INSERT INTO `hawk_inv_buildingTypes` VALUES(26, 'LNR I Series Turbo Laser Cannon');
INSERT INTO `hawk_inv_buildingTypes` VALUES(27, 'LNR II Series Turbo Laser Cannon');
INSERT INTO `hawk_inv_buildingTypes` VALUES(28, 'Shield Generator');
INSERT INTO `hawk_inv_buildingTypes` VALUES(29, 'Hangar');
INSERT INTO `hawk_inv_buildingTypes` VALUES(30, 'Landing Pad');
INSERT INTO `hawk_inv_buildingTypes` VALUES(31, 'Barracks');
INSERT INTO `hawk_inv_buildingTypes` VALUES(32, 'Training Academy');
INSERT INTO `hawk_inv_buildingTypes` VALUES(33, 'Hospital');
INSERT INTO `hawk_inv_buildingTypes` VALUES(34, 'Factory');
INSERT INTO `hawk_inv_buildingTypes` VALUES(35, 'Prison');
INSERT INTO `hawk_inv_buildingTypes` VALUES(36, 'Mine');
INSERT INTO `hawk_inv_buildingTypes` VALUES(37, 'High Rise Building 10 flats');
INSERT INTO `hawk_inv_buildingTypes` VALUES(38, 'High Rise Building 20 flats');
INSERT INTO `hawk_inv_buildingTypes` VALUES(39, 'High Rise Building 30 flats');
INSERT INTO `hawk_inv_buildingTypes` VALUES(40, 'High Rise Building 40 flats');
INSERT INTO `hawk_inv_buildingTypes` VALUES(41, 'Temple');
INSERT INTO `hawk_inv_buildingTypes` VALUES(42, 'Shield Projector');
INSERT INTO `hawk_inv_buildingTypes` VALUES(43, 'Imperial Palace');
INSERT INTO `hawk_inv_buildingTypes` VALUES(44, 'High Rise Building 50 flats');
INSERT INTO `hawk_inv_buildingTypes` VALUES(45, 'Skyscraper 60 flats');
INSERT INTO `hawk_inv_buildingTypes` VALUES(46, 'Skyscraper 70 flats');
INSERT INTO `hawk_inv_buildingTypes` VALUES(47, 'Skyscraper 80 flats');
INSERT INTO `hawk_inv_buildingTypes` VALUES(48, 'Skyscraper 90 flats');
INSERT INTO `hawk_inv_buildingTypes` VALUES(49, 'Skyscraper 100 flats');
INSERT INTO `hawk_inv_buildingTypes` VALUES(50, 'Slave Market');
INSERT INTO `hawk_inv_buildingTypes` VALUES(51, 'Labour Camp');
INSERT INTO `hawk_inv_buildingTypes` VALUES(52, 'Recycling Plant');
INSERT INTO `hawk_inv_buildingTypes` VALUES(53, '');
INSERT INTO `hawk_inv_buildingTypes` VALUES(54, 'Sith Temple');
INSERT INTO `hawk_inv_buildingTypes` VALUES(55, 'Praxium');
INSERT INTO `hawk_inv_buildingTypes` VALUES(56, 'Royal Hapan Palace');
INSERT INTO `hawk_inv_buildingTypes` VALUES(57, 'Asylum');
INSERT INTO `hawk_inv_buildingTypes` VALUES(58, 'Conference Centre');
INSERT INTO `hawk_inv_buildingTypes` VALUES(59, 'Command Centre');
INSERT INTO `hawk_inv_buildingTypes` VALUES(60, 'Government House');
INSERT INTO `hawk_inv_buildingTypes` VALUES(61, 'Silo');
INSERT INTO `hawk_inv_buildingTypes` VALUES(62, 'Holonet Communications Centre');
INSERT INTO `hawk_inv_buildingTypes` VALUES(63, '');
INSERT INTO `hawk_inv_buildingTypes` VALUES(64, 'Bank');
INSERT INTO `hawk_inv_buildingTypes` VALUES(65, 'Alazhi Farm');
INSERT INTO `hawk_inv_buildingTypes` VALUES(66, 'Bacta Refinement Facility');
INSERT INTO `hawk_inv_buildingTypes` VALUES(67, 'Gate');
INSERT INTO `hawk_inv_buildingTypes` VALUES(68, 'SAM Launcher');
INSERT INTO `hawk_inv_buildingTypes` VALUES(69, 'Chapel');
INSERT INTO `hawk_inv_buildingTypes` VALUES(70, 'Garage');
INSERT INTO `hawk_inv_buildingTypes` VALUES(71, 'Dry Dock');
INSERT INTO `hawk_inv_buildingTypes` VALUES(72, '');
INSERT INTO `hawk_inv_buildingTypes` VALUES(73, 'Naval Shipyard');
INSERT INTO `hawk_inv_buildingTypes` VALUES(74, 'Port');
INSERT INTO `hawk_inv_buildingTypes` VALUES(75, 'Computer Control Centre');
INSERT INTO `hawk_inv_buildingTypes` VALUES(76, 'Cathedral');
INSERT INTO `hawk_inv_buildingTypes` VALUES(77, 'Research Centre');
INSERT INTO `hawk_inv_buildingTypes` VALUES(78, 'Starport');
INSERT INTO `hawk_inv_buildingTypes` VALUES(79, 'Chemical Processing Facility');
INSERT INTO `hawk_inv_buildingTypes` VALUES(80, 'Casino');
INSERT INTO `hawk_inv_buildingTypes` VALUES(81, 'Workers Compound');
INSERT INTO `hawk_inv_buildingTypes` VALUES(82, 'Council Flats');
INSERT INTO `hawk_inv_buildingTypes` VALUES(83, 'Crew Quarters');
INSERT INTO `hawk_inv_buildingTypes` VALUES(84, '');
INSERT INTO `hawk_inv_buildingTypes` VALUES(85, '');
INSERT INTO `hawk_inv_buildingTypes` VALUES(86, 'Wall');
INSERT INTO `hawk_inv_buildingTypes` VALUES(87, 'Wall');
INSERT INTO `hawk_inv_buildingTypes` VALUES(88, 'Commerce Centre');
-- --------------------------------------------------------
--
-- Table structure for table `hawk_inv_droidTypes`
--
CREATE TABLE `hawk_inv_droidTypes` (
`id` int(4) NOT NULL default '0',
`name` varchar(90) NOT NULL default '',
PRIMARY KEY (`id`)
) ENGINE=MyISAM DEFAULT CHARSET=latin1;
--
-- Dumping data for table `hawk_inv_droidTypes`
--
INSERT INTO `hawk_inv_droidTypes` VALUES(1, 'R2 Series');
INSERT INTO `hawk_inv_droidTypes` VALUES(2, 'R3 Series');
INSERT INTO `hawk_inv_droidTypes` VALUES(3, 'R4 Series');
INSERT INTO `hawk_inv_droidTypes` VALUES(4, 'R5 Series');
INSERT INTO `hawk_inv_droidTypes` VALUES(5, 'Battle Droid');
INSERT INTO `hawk_inv_droidTypes` VALUES(6, 'Super Battle Droid');
INSERT INTO `hawk_inv_droidTypes` VALUES(7, 'Destroyer Droid');
INSERT INTO `hawk_inv_droidTypes` VALUES(8, 'Assassin Droid');
INSERT INTO `hawk_inv_droidTypes` VALUES(9, '3PO Protocol Droid');
INSERT INTO `hawk_inv_droidTypes` VALUES(10, 'RA-7');
INSERT INTO `hawk_inv_droidTypes` VALUES(11, '2-1B');
INSERT INTO `hawk_inv_droidTypes` VALUES(12, 'FX-7');
INSERT INTO `hawk_inv_droidTypes` VALUES(13, 'MD Medical Specialist');
INSERT INTO `hawk_inv_droidTypes` VALUES(14, 'Pit Droid');
INSERT INTO `hawk_inv_droidTypes` VALUES(15, 'WED-Series \\''Treadwell\\''');
INSERT INTO `hawk_inv_droidTypes` VALUES(16, 'ASP-707');
INSERT INTO `hawk_inv_droidTypes` VALUES(17, 'Patrol Droid');
INSERT INTO `hawk_inv_droidTypes` VALUES(18, 'MSE-6 \\''Mouse\\''');
INSERT INTO `hawk_inv_droidTypes` VALUES(19, 'Probe Droid');
INSERT INTO `hawk_inv_droidTypes` VALUES(20, '2X-3KPR');
INSERT INTO `hawk_inv_droidTypes` VALUES(21, 'GNK Power Droid');
INSERT INTO `hawk_inv_droidTypes` VALUES(22, 'DD-13 Medical Assistant');
INSERT INTO `hawk_inv_droidTypes` VALUES(23, 'Mark IV Patrol Droid');
INSERT INTO `hawk_inv_droidTypes` VALUES(24, 'FA-4 Pilot');
INSERT INTO `hawk_inv_droidTypes` VALUES(25, 'LIN-series Miner');
INSERT INTO `hawk_inv_droidTypes` VALUES(26, 'TT-8L Sentry');
INSERT INTO `hawk_inv_droidTypes` VALUES(27, 'R1 Astromech');
INSERT INTO `hawk_inv_droidTypes` VALUES(28, 'RX Pilot');
INSERT INTO `hawk_inv_droidTypes` VALUES(29, 'D8 Smelter');
-- --------------------------------------------------------
--
-- Table structure for table `hawk_inv_itemTypes`
--
CREATE TABLE `hawk_inv_itemTypes` (
`id` int(3) NOT NULL default '0',
`name` varchar(120) NOT NULL default '',
PRIMARY KEY (`id`)
) ENGINE=MyISAM DEFAULT CHARSET=latin1;
--
-- Dumping data for table `hawk_inv_itemTypes`
--
INSERT INTO `hawk_inv_itemTypes` VALUES(1, 'Keycard');
INSERT INTO `hawk_inv_itemTypes` VALUES(2, 'Arctic Survival Helmet');
INSERT INTO `hawk_inv_itemTypes` VALUES(3, 'Thermal Survival Suit');
INSERT INTO `hawk_inv_itemTypes` VALUES(4, 'Thermal Survival Helmet');
INSERT INTO `hawk_inv_itemTypes` VALUES(5, 'Vacuum Survival Suit');
INSERT INTO `hawk_inv_itemTypes` VALUES(6, 'Vacuum Survival Helmet');
INSERT INTO `hawk_inv_itemTypes` VALUES(7, 'Vacuum Survival Backpack');
INSERT INTO `hawk_inv_itemTypes` VALUES(8, 'Amphibian Survival Suit');
INSERT INTO `hawk_inv_itemTypes` VALUES(9, 'Amphibian Survival Mask');
INSERT INTO `hawk_inv_itemTypes` VALUES(10, 'Amphibian Survival Backpack');
INSERT INTO `hawk_inv_itemTypes` VALUES(11, 'Breathing Mask');
INSERT INTO `hawk_inv_itemTypes` VALUES(12, 'Breathing Mask Filter');
INSERT INTO `hawk_inv_itemTypes` VALUES(13, 'Flare');
INSERT INTO `hawk_inv_itemTypes` VALUES(14, 'Sensor Beacon');
INSERT INTO `hawk_inv_itemTypes` VALUES(15, 'Survival Pack');
INSERT INTO `hawk_inv_itemTypes` VALUES(16, 'Tent');
INSERT INTO `hawk_inv_itemTypes` VALUES(17, 'Camouflage Tent');
INSERT INTO `hawk_inv_itemTypes` VALUES(18, 'Hostile Atmosphere Tent');
INSERT INTO `hawk_inv_itemTypes` VALUES(19, 'Portable Power Fission Generator');
INSERT INTO `hawk_inv_itemTypes` VALUES(20, 'Portable Power Fusion Generator');
INSERT INTO `hawk_inv_itemTypes` VALUES(21, 'Macro Binoculars');
INSERT INTO `hawk_inv_itemTypes` VALUES(22, 'Thermal Goggles (Heat Sensor)');
INSERT INTO `hawk_inv_itemTypes` VALUES(23, 'Toolkit');
INSERT INTO `hawk_inv_itemTypes` VALUES(24, 'Restraining Bolt');
INSERT INTO `hawk_inv_itemTypes` VALUES(25, 'Electronic Lock Breaker');
INSERT INTO `hawk_inv_itemTypes` VALUES(26, 'Stun Cuffs');
INSERT INTO `hawk_inv_itemTypes` VALUES(27, 'Multiple Sensor Pack');
INSERT INTO `hawk_inv_itemTypes` VALUES(28, 'Energy Sensor Pack');
INSERT INTO `hawk_inv_itemTypes` VALUES(29, 'Biological Sensor Pack');
INSERT INTO `hawk_inv_itemTypes` VALUES(30, 'Datapad');
INSERT INTO `hawk_inv_itemTypes` VALUES(31, 'Datacard');
INSERT INTO `hawk_inv_itemTypes` VALUES(32, 'Grappling Hook');
INSERT INTO `hawk_inv_itemTypes` VALUES(33, 'Remote');
INSERT INTO `hawk_inv_itemTypes` VALUES(35, 'Jetpack');
INSERT INTO `hawk_inv_itemTypes` VALUES(36, 'Laser Scalpel');
INSERT INTO `hawk_inv_itemTypes` VALUES(37, 'ID Card');
INSERT INTO `hawk_inv_itemTypes` VALUES(38, 'Cyborg Skill Card');
INSERT INTO `hawk_inv_itemTypes` VALUES(39, 'Crafting Kit');
INSERT INTO `hawk_inv_itemTypes` VALUES(40, 'Small Backpack');
INSERT INTO `hawk_inv_itemTypes` VALUES(41, 'Large Backpack');
INSERT INTO `hawk_inv_itemTypes` VALUES(42, 'Belt');
INSERT INTO `hawk_inv_itemTypes` VALUES(43, 'Tool Belt');
INSERT INTO `hawk_inv_itemTypes` VALUES(44, 'Heavy Belt');
INSERT INTO `hawk_inv_itemTypes` VALUES(45, 'Trunk');
INSERT INTO `hawk_inv_itemTypes` VALUES(46, 'Safe');
INSERT INTO `hawk_inv_itemTypes` VALUES(47, 'Anti-Grav Sled');
INSERT INTO `hawk_inv_itemTypes` VALUES(48, 'Imperial Fighter Pilot Suit');
INSERT INTO `hawk_inv_itemTypes` VALUES(49, 'Imperial Fighter Pilot Flight Mask');
INSERT INTO `hawk_inv_itemTypes` VALUES(50, 'Rebel Pilot Flight Suit');
INSERT INTO `hawk_inv_itemTypes` VALUES(51, 'Rebel Pilot Flight Mask');
INSERT INTO `hawk_inv_itemTypes` VALUES(52, 'Standard Flight Suit');
INSERT INTO `hawk_inv_itemTypes` VALUES(53, 'Standard Flight Mask');
INSERT INTO `hawk_inv_itemTypes` VALUES(58, 'Engineer Vest');
INSERT INTO `hawk_inv_itemTypes` VALUES(59, 'Worker Coverall');
INSERT INTO `hawk_inv_itemTypes` VALUES(60, 'Mask');
INSERT INTO `hawk_inv_itemTypes` VALUES(61, 'Knetic Armour');
INSERT INTO `hawk_inv_itemTypes` VALUES(62, 'Flack Jacket');
INSERT INTO `hawk_inv_itemTypes` VALUES(63, 'Flack Helmet');
INSERT INTO `hawk_inv_itemTypes` VALUES(64, 'Corellian Powersuit Armour');
INSERT INTO `hawk_inv_itemTypes` VALUES(65, 'Corellian Powersuit Helmet');
INSERT INTO `hawk_inv_itemTypes` VALUES(66, 'Camouflage Scout Armour');
INSERT INTO `hawk_inv_itemTypes` VALUES(67, 'Camouflage Scout Helmet');
INSERT INTO `hawk_inv_itemTypes` VALUES(68, 'Battle Armour');
INSERT INTO `hawk_inv_itemTypes` VALUES(69, 'Heavy Battle Armour');
INSERT INTO `hawk_inv_itemTypes` VALUES(70, 'Heavy Battle Helmet');
INSERT INTO `hawk_inv_itemTypes` VALUES(71, 'Combat Armour');
INSERT INTO `hawk_inv_itemTypes` VALUES(72, 'Ceremonial Armour');
INSERT INTO `hawk_inv_itemTypes` VALUES(73, 'Hapes Ceremonial Armour');
INSERT INTO `hawk_inv_itemTypes` VALUES(74, 'NAO Guardian Flight Suit');
INSERT INTO `hawk_inv_itemTypes` VALUES(75, 'NAO Guardian Flight Helmet');
INSERT INTO `hawk_inv_itemTypes` VALUES(76, 'NAO Guardian Flight Backpack');
INSERT INTO `hawk_inv_itemTypes` VALUES(77, 'Falleen Federation Royal Amour');
INSERT INTO `hawk_inv_itemTypes` VALUES(78, 'Falleen Federation Royal Helmet');
INSERT INTO `hawk_inv_itemTypes` VALUES(79, 'SWLTR Suit');
INSERT INTO `hawk_inv_itemTypes` VALUES(80, 'SWLTR Helmet');
INSERT INTO `hawk_inv_itemTypes` VALUES(81, 'Storm Trooper Armour');
INSERT INTO `hawk_inv_itemTypes` VALUES(82, 'Storm Trooper Helmet');
INSERT INTO `hawk_inv_itemTypes` VALUES(83, 'Storm Trooper Toolbelt');
INSERT INTO `hawk_inv_itemTypes` VALUES(84, 'Snow Trooper Armour');
INSERT INTO `hawk_inv_itemTypes` VALUES(85, 'Snow Trooper Helmet');
INSERT INTO `hawk_inv_itemTypes` VALUES(86, 'Snow Trooper Backpack');
INSERT INTO `hawk_inv_itemTypes` VALUES(87, 'Imperial Royal Amour');
INSERT INTO `hawk_inv_itemTypes` VALUES(88, 'Imperial Royal Helmet');
INSERT INTO `hawk_inv_itemTypes` VALUES(89, 'Rebel Trooper Armour');
INSERT INTO `hawk_inv_itemTypes` VALUES(90, 'Rebel Snow Armour');
INSERT INTO `hawk_inv_itemTypes` VALUES(91, 'Rebel Snow Helmet');
INSERT INTO `hawk_inv_itemTypes` VALUES(92, 'Rebel Camouflage Gear');
INSERT INTO `hawk_inv_itemTypes` VALUES(93, 'Rebel Camouflage Helmet');
INSERT INTO `hawk_inv_itemTypes` VALUES(94, 'Rebel Camouflage Toolbelt');
INSERT INTO `hawk_inv_itemTypes` VALUES(95, 'Riot Shield');
INSERT INTO `hawk_inv_itemTypes` VALUES(96, 'Handheld Shield');
INSERT INTO `hawk_inv_itemTypes` VALUES(97, 'Energy Shield');
INSERT INTO `hawk_inv_itemTypes` VALUES(98, 'Tactical Helmet');
INSERT INTO `hawk_inv_itemTypes` VALUES(100, 'Slave Collar');
INSERT INTO `hawk_inv_itemTypes` VALUES(101, 'Sub-Space Radio');
INSERT INTO `hawk_inv_itemTypes` VALUES(102, 'Holonet Transceiver');
INSERT INTO `hawk_inv_itemTypes` VALUES(103, 'Tracking Device');
INSERT INTO `hawk_inv_itemTypes` VALUES(104, 'Holoprojector');
INSERT INTO `hawk_inv_itemTypes` VALUES(106, 'GPS');
INSERT INTO `hawk_inv_itemTypes` VALUES(107, 'Bacta Patches');
INSERT INTO `hawk_inv_itemTypes` VALUES(108, 'MediKit');
INSERT INTO `hawk_inv_itemTypes` VALUES(110, 'Stimpack');
INSERT INTO `hawk_inv_itemTypes` VALUES(111, 'Healing Stick');
INSERT INTO `hawk_inv_itemTypes` VALUES(112, 'Bacta Tank');
INSERT INTO `hawk_inv_itemTypes` VALUES(114, 'Bacta Refill');
INSERT INTO `hawk_inv_itemTypes` VALUES(115, 'Antidote');
INSERT INTO `hawk_inv_itemTypes` VALUES(116, 'Force Detector');
INSERT INTO `hawk_inv_itemTypes` VALUES(117, 'Universal Energy Cage');
INSERT INTO `hawk_inv_itemTypes` VALUES(118, 'Holocron');
INSERT INTO `hawk_inv_itemTypes` VALUES(119, 'Jedi Holocron');
INSERT INTO `hawk_inv_itemTypes` VALUES(120, 'Sith Holocron');
INSERT INTO `hawk_inv_itemTypes` VALUES(121, 'Mandalorian Armour');
INSERT INTO `hawk_inv_itemTypes` VALUES(122, 'Mandalorian Helmet');
INSERT INTO `hawk_inv_itemTypes` VALUES(123, 'Mandalorian Toolbelt');
INSERT INTO `hawk_inv_itemTypes` VALUES(124, 'Mandalorian Jetpack');
INSERT INTO `hawk_inv_itemTypes` VALUES(131, 'Cargo Container');
INSERT INTO `hawk_inv_itemTypes` VALUES(136, 'Jedi Robe');
INSERT INTO `hawk_inv_itemTypes` VALUES(137, 'Sith Robe');
INSERT INTO `hawk_inv_itemTypes` VALUES(138, 'Fake ID');
INSERT INTO `hawk_inv_itemTypes` VALUES(139, 'Level 1 Cyborg Unit');
INSERT INTO `hawk_inv_itemTypes` VALUES(140, 'Level 2 Cyborg Unit');
INSERT INTO `hawk_inv_itemTypes` VALUES(141, 'Level 3 Cyborg Unit');
INSERT INTO `hawk_inv_itemTypes` VALUES(142, 'Level 1 Cyborg Combat Unit');
INSERT INTO `hawk_inv_itemTypes` VALUES(143, 'Level 2 Cyborg Combat Unit');
INSERT INTO `hawk_inv_itemTypes` VALUES(144, 'Level 3 Cyborg Combat Unit');
INSERT INTO `hawk_inv_itemTypes` VALUES(145, 'Artificial Arms');
INSERT INTO `hawk_inv_itemTypes` VALUES(146, 'Artificial Eyes');
INSERT INTO `hawk_inv_itemTypes` VALUES(147, 'Artificial Legs');
INSERT INTO `hawk_inv_itemTypes` VALUES(148, 'c00kie');
INSERT INTO `hawk_inv_itemTypes` VALUES(149, 'Vic Bitter');
INSERT INTO `hawk_inv_itemTypes` VALUES(150, 'Art');
INSERT INTO `hawk_inv_itemTypes` VALUES(151, 'Spork');
INSERT INTO `hawk_inv_itemTypes` VALUES(152, 'Vertical Locker');
INSERT INTO `hawk_inv_itemTypes` VALUES(153, 'Ceremonial Combat Armour');
INSERT INTO `hawk_inv_itemTypes` VALUES(154, 'Trophy');
INSERT INTO `hawk_inv_itemTypes` VALUES(155, 'Fosters');
INSERT INTO `hawk_inv_itemTypes` VALUES(156, 'Rebel Navy Uniform');
INSERT INTO `hawk_inv_itemTypes` VALUES(157, 'Imperial Navy Uniform');
INSERT INTO `hawk_inv_itemTypes` VALUES(158, 'Arctic Survival Suit');
INSERT INTO `hawk_inv_itemTypes` VALUES(258, '30 Round Powercell');
INSERT INTO `hawk_inv_itemTypes` VALUES(259, '5 Round Powercell');
INSERT INTO `hawk_inv_itemTypes` VALUES(260, '10 Round Powercell');
INSERT INTO `hawk_inv_itemTypes` VALUES(261, '15 Round Powercell');
INSERT INTO `hawk_inv_itemTypes` VALUES(262, '20 Round Powercell');
INSERT INTO `hawk_inv_itemTypes` VALUES(263, '25 Round Powercell');
INSERT INTO `hawk_inv_itemTypes` VALUES(264, '100 Round Powercell');
INSERT INTO `hawk_inv_itemTypes` VALUES(265, '7 Round Slug Magazine');
INSERT INTO `hawk_inv_itemTypes` VALUES(266, '20 Round Slug Magazine');
INSERT INTO `hawk_inv_itemTypes` VALUES(267, 'Rocket 2-pack');
INSERT INTO `hawk_inv_itemTypes` VALUES(268, 'Rocket 5-pack');
-- --------------------------------------------------------
--
-- Table structure for table `hawk_inv_shiptypes`
--
CREATE TABLE `hawk_inv_shiptypes` (
`ID` smallint(2) unsigned NOT NULL default '0',
`name` varchar(40) default NULL,
`class` tinyint(3) unsigned default NULL,
`length` decimal(6,1) unsigned NOT NULL default '0.0',
`hull` mediumint(8) unsigned default NULL,
`hyperspeed` float(10,2) default NULL,
`sublightspeed` float(10,2) default NULL,
`maneuvrability` float(10,2) default NULL,
`maxpassengers` int(10) unsigned default NULL,
`weight` double(16,4) default NULL,
`volume` double(16,4) default NULL,
`weightCap` double(16,4) default NULL,
`volCap` double(16,4) default NULL,
`landingCap` int(2) NOT NULL default '0',
`shield` mediumint(8) unsigned NOT NULL default '0',
`ionic` mediumint(8) unsigned default NULL,
`special` varchar(20) default NULL,
`weapons` varchar(50) default NULL,
`misc` varchar(20) NOT NULL default '0:0',
`quantum` int(10) unsigned NOT NULL default '0',
`meleenium` int(10) unsigned NOT NULL default '0',
`ardanium` int(10) unsigned NOT NULL default '0',
`rudic` int(10) unsigned NOT NULL default '0',
`rockivory` int(10) unsigned NOT NULL default '0',
`tibannagas` int(10) unsigned NOT NULL default '0',
`nova` int(10) unsigned NOT NULL default '0',
`varium` int(10) unsigned NOT NULL default '0',
`varmigio` int(10) unsigned NOT NULL default '0',
`lommite` int(10) unsigned NOT NULL default '0',
`hibridium` int(10) unsigned NOT NULL default '0',
`durelium` int(10) unsigned NOT NULL default '0',
`ryll` int(10) unsigned NOT NULL default '0',
`alazhi` int(10) unsigned NOT NULL default '0',
`sensors` tinyint(3) unsigned NOT NULL default '0',
`ECM` tinyint(3) unsigned NOT NULL default '0',
`energy` int(10) unsigned NOT NULL default '0',
`budgetpoints` int(10) unsigned NOT NULL default '0',
`priceCP` int(11) unsigned NOT NULL default '0',
`ownersList` mediumtext NOT NULL,
`description` text NOT NULL,
`image_url` varchar(64) NOT NULL default '',
PRIMARY KEY (`ID`),
KEY `class` (`class`),
KEY `name` (`name`)
) ENGINE=MyISAM DEFAULT CHARSET=latin1;
--
-- Dumping data for table `hawk_inv_shiptypes`
--
INSERT INTO `hawk_inv_shiptypes` VALUES(0, 'Imperial Star Destroyer I', 0, '1600.0', 10000, 2.00, 10.00, 1.00, 3800, 6400000.0000, 128000000.0000, 30000.0000, 450000.0000, 0, 8000, 5000, '', '1!80;5!60;3!10', '0:20;1:1;5:1', 0, 26660, 2660, 2660, 0, 2660, 0, 0, 7980, 2660, 0, 2660, 0, 0, 21, 0, 0, 15940, 0, '2,Galactic Empire', '', 'ISD.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(1, 'Victory Star Destroyer I', 0, '900.0', 5600, 3.00, 10.00, 1.00, 1600, 1150000.0000, 23000000.0000, 17000.0000, 250000.0000, 0, 4400, 2800, '', '1!120;3!10;4!20', '0:11;1:1;5:1', 0, 15000, 1500, 1500, 0, 1500, 0, 0, 4500, 1500, 0, 1500, 0, 0, 8, 0, 0, 8990, 0, '2,Galactic Empire', '', 'vsd.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(2, 'Super Star Destroyer', 0, '12800.0', 100000, 1.00, 10.00, 1.00, 38000, 665000000.0000, 13300000000.0000, 100000.0000, 4500000.0000, 0, 80000, 50000, '', '0!250;1!250;5!250;4!250;3!40', '0:200;1:1;5:1', 0, 266000, 26600, 26600, 0, 26600, 0, 0, 80000, 26600, 0, 26600, 0, 0, 55, 0, 0, 159420, 0, '2,Galactic Empire', 'At 12,800 metres in length, the Super Star Destroyer (SSD) is the largest available ship. This massive ship, with a passenger and crew capacity of 38,000, is also the most expensive to maintain. Habitation is concentrated in the central bulk of the ship, with a full complement of weapons for protection. All commanding takes place in the large bridge tower, which juts from the rear of the ship.', 'ssd.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(3, 'Carrack/S-class Light Cruiser', 0, '350.0', 2250, 4.00, 20.00, 2.00, 800, 136500.0000, 2500000.0000, 2250.0000, 50000.0000, 1, 1750, 1100, '', '0!20;1!10;3!5', '0:4', 0, 5800, 580, 580, 0, 580, 0, 0, 1740, 580, 0, 580, 0, 0, 8, 0, 0, 3480, 0, '2,Galactic Empire', '', 'carrack.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(4, 'Lancer-class Frigate', 0, '250.0', 1000, 1.00, 10.00, 1.50, 550, 42000.0000, 841000.0000, 1000.0000, 25000.0000, 1, 1250, 800, '', '0!80', '0:3', 0, 4100, 410, 410, 0, 410, 0, 0, 1230, 410, 0, 410, 0, 0, 8, 0, 0, 2460, 0, '2,Galactic Empire', 'The Imperial answer to the threat of fighters, the Lancer frigate is best described as a box surrounded by lasers. Eighty laser cannons give it equivalent firepower to 40 Tie Fighters. Many pirate and rebel pilots have learned to respect the sight of Lancers around a convoy or within a fleet. The severe lack of turbolasers however mean the Lancer is easy prey for larger capital ships.', 'lancer.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(5, 'Marauder-class Corvette', 0, '195.0', 1000, 1.00, 30.00, 2.00, 200, 18000.0000, 475000.0000, 400.0000, 6000.0000, 1, 900, 700, '', '1!8;3!3', '0:2;1:1;5:1', 0, 3330, 330, 330, 0, 330, 0, 0, 1000, 330, 0, 330, 0, 0, 8, 0, 0, 1990, 0, '2,New Anzat Order', '', 'marauder.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(6, 'Dreadnaught Heavy Cruiser', 0, '600.0', 3800, 1.00, 20.00, 1.00, 1400, 350000.0000, 6000000.0000, 3750.0000, 30000.0000, 0, 3000, 1875, '', '0!90;1!10', '0:6;1:1;5:1', 0, 10000, 1000, 1000, 0, 1000, 0, 0, 3000, 1000, 0, 1000, 0, 0, 8, 0, 0, 5540, 0, '2,Galactic Empire;2,Hapes Consortium', 'Bristling with 90 heavy laser cannons, this vessel is the bane of starfighters in every corner of the galaxy. Though slow and not as maneuverable as smaller ships, the Dreadnaught is a coveted accessory to any collection of capital ships. The Mon Calamari Cruisers and Imperial Star Destroyers may take the fame and enjoy a reputation as the most powerful ships in the galaxy, but without Dreadnaught accompaniment few would be still sailing around space today', 'dread.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(7, 'CR-90 Corvette', 0, '150.0', 1000, 2.00, 60.00, 2.00, 160, 12500.0000, 250000.0000, 1000.0000, 500.0000, 1, 800, 500, '', '0!4;1!4', '0:2', 0, 2700, 270, 270, 0, 270, 0, 0, 800, 270, 0, 270, 0, 0, 8, 0, 0, 1370, 0, '2,Falleen Federation;2,Galactic Empire', 'The Corellian Corvette''s length and weaponry qualify it as a capital ship, but it is more often used by ambassadors and traders as a safe personal transport vehicles. While armed to ward off pirates, and spacious enough for profitable trading runs, the Corellian Corvette is an old standby whose manoeuvrability and powerful sublight engines earned it the nickname "Blockade Runner" by those trying to evade enemy blockades.', 'corvette.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(8, 'Mon Calamari MC-80a', 0, '1200.0', 8000, 1.00, 20.00, 1.00, 2850, 4800000.0000, 100500000.0000, 20000.0000, 310000.0000, 0, 6000, 3750, '', '1!45;5!20;3!6', '0:15;1:1;5:1', 0, 20000, 2000, 2000, 0, 2000, 0, 0, 6000, 2000, 0, 2000, 0, 0, 21, 0, 0, 11980, 0, '2,Rebel Alliance', 'Originally designed for space liner tourism, these Mon Calamari spaceships have been converted over to military use by the Rebel Alliance. Conversion from civilian vessels has left many of the MC-80a class ships greatly underpowered, as their reactors are unable to support a large complement of weapons and shields. Nevertheless, these capital ships are capable of holding their own in a battle and have become a mainstay of\r\nmany Alliance fleets.', 'mc80a.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(9, 'Mon Calamari MC-80b', 0, '1200.0', 8000, 3.00, 20.00, 1.00, 2850, 4350000.0000, 97000000.0000, 7000.0000, 100000.0000, 0, 6000, 3750, '', '1!90;5!40;3!10', '0:15;1:1;5:1', 0, 20000, 2000, 2000, 0, 3800, 0, 0, 6000, 2000, 0, 2000, 0, 0, 21, 0, 0, 12880, 0, '2,Rebel Alliance', 'After seeing the original MC-80a ships in action it was determined a more military-based vessel was needed for the Alliance, the result was the MC-80b class of warships. With easily double the firepower of their predecessors these ships are better capable of
\r\nengaging the capital ships of the Empire. Their military-grade reactors also allow them to travel with a faster hyperdrive. ', 'mc80b.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(10, 'Mon Calamari MC-60', 0, '800.0', 5000, 2.00, 20.00, 1.00, 1600, 700000.0000, 14000000.0000, 15000.0000, 225000.0000, 0, 4000, 2500, '', '1!38;5!20;3!6;4!10', '0:10;1:1;5:1', 0, 14000, 1400, 1400, 0, 1400, 0, 0, 4000, 1400, 0, 1400, 0, 0, 8, 0, 0, 8360, 0, '2,Rebel Alliance', '', 'mc-60.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(11, 'Mon Calamari Home One Cruiser', 0, '3800.0', 26000, 1.00, 10.00, 1.00, 9000, 58000000.0000, 1160000000.0000, 60000.0000, 900000.0000, 0, 18000, 11000, '1', '0!20;1!120;3!15;4!20;5!46', '0:60;1:1;5:1', 0, 60000, 6000, 6000, 0, 6000, 0, 0, 18000, 6000, 0, 6000, 0, 0, 21, 0, 0, 15800, 0, '2,Rebel Alliance', '', 'homeone.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(12, 'Bulk Cruiser', 0, '600.0', 4000, 2.00, 10.00, 1.00, 1000, 325000.0000, 6500000.0000, 1000.0000, 17000.0000, 0, 3500, 2000, '0', '0!30;3!2', '0:8', 0, 12000, 1200, 1200, 0, 1200, 0, 0, 3000, 1200, 0, 1200, 0, 0, 8, 0, 0, 6290, 0, '', '', 'bulkc.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(13, 'Nebulon-B Frigate', 0, '600.0', 3500, 2.00, 20.00, 1.00, 500, 260000.0000, 5250000.0000, 11000.0000, 170000.0000, 0, 3000, 1700, '', '0!8;1!12;3!4', '0:8;1:1', 0, 10000, 1000, 1000, 0, 1000, 0, 0, 3000, 1000, 0, 1000, 0, 0, 8, 0, 0, 5990, 0, '2,Galactic Empire', '', 'Nebulon-B.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(14, 'TIE-Ln', 2, '6.0', 40, 0.00, 80.00, 4.00, 1, 15.0000, 300.0000, 0.0750, 0.3000, 1, 0, 10, '', '0!2', '0:0', 0, 64, 8, 8, 0, 8, 0, 0, 0, 8, 0, 0, 0, 0, 1, 0, 0, 80, 0, '2,Galactic Empire', 'The TIE-class of fighters is the universal symbol of Imperial might around the galaxy, and the TIE-Ln represents the majority of TIEs in service. Extremely fast and agile, these fighters are a great achievement in technological design. The TIE-Ln does not support a hyperdrive and therefore must be stationed aboard a larger vessel in order to reach combat areas. Additionally, the hull of TIE-Ln fighters is weak, so their survivability often depends on larger numbers than individual durability.', 'tiefighter.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(15, 'TIE-Bomber', 2, '7.0', 100, 0.00, 60.00, 3.00, 1, 25.0000, 335.0000, 1.5000, 17.0000, 1, 0, 15, '', '0!2;4!4', '0:0', 0, 96, 8, 16, 0, 24, 0, 0, 0, 8, 0, 0, 0, 0, 1, 0, 0, 160, 0, '2,Galactic Empire', 'The TIE Bomber is the main bomber of the Galactic Empire. Distinguishable from the TIE Fighter by its dual pods and its canted wings, it can carry up to 8 Proton Torpedoes and has two forward firing laser cannons. The bomber gives fleets a flexible addition as they are able to drop bombs on stationary ground targets, launch proton torpedoes against capital ships, or even provide point defense in a pinch. ', 'tiebmb.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(16, 'TIE-Interceptor', 2, '6.0', 75, 0.00, 100.00, 4.00, 1, 17.0000, 200.0000, 0.0750, 0.3000, 1, 0, 15, '', '0!4', '0:0', 0, 80, 8, 8, 0, 16, 0, 0, 0, 8, 0, 0, 0, 0, 1, 0, 0, 100, 0, '2,Galactic Empire', 'The design evolution of the Galactic Empire''s TIE led from the TIE-ln through the prototype TIE Advanced x1 to the Interceptor. This design is in part an answer to the Rebel Alliance’s A-Wing fighter, nearly matching its speed, and beating its maneuverability. It carries reasonable firepower in a fairly rugged frame. These features, combined with its performance, make it a formidable starfighter.', 'tieint.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(17, 'TIE-Scout', 2, '24.0', 50, 5.00, 60.00, 2.00, 2, 17.0000, 850.0000, 0.5000, 3.0000, 1, 0, 25, '', '0!4', '0:0', 0, 96, 8, 16, 0, 8, 0, 0, 32, 8, 0, 8, 0, 0, 8, 0, 0, 170, 0, '2,Galactic Empire', 'The Imperial reconnaissance fighter, the TIE-Scout mixes speed with scanning ability. Built with an elongated cockpit ball to support the extra sensor equipment, this fighter was created for the sole purpose of quick, long-range sensor sweeps of highly volatile areas. The longer and thicker solar panels house even more sensor equipment and supply the extra energy needed to power the large fighter as well as its cannons.', 'tiesct.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(18, 'Cygnus Gunboat', 2, '6.0', 100, 5.00, 40.00, 3.00, 1, 25.0000, 200.0000, 0.0750, 0.3000, 1, 100, 65, '', '0!2;2!2;4!2', '0:0', 0, 140, 10, 40, 0, 30, 0, 0, 40, 20, 0, 10, 0, 0, 1, 0, 0, 500, 0, '2,Galactic Empire', '', 'gunboat.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(19, 'A-Wing', 2, '6.0', 50, 8.00, 120.00, 3.00, 1, 17.0000, 200.0000, 0.0750, 0.3000, 1, 50, 15, '', '0!2;12!2', '0:0', 0, 100, 10, 40, 0, 20, 0, 0, 30, 10, 0, 10, 0, 0, 3, 0, 0, 250, 0, '2,Rebel Alliance', 'The A-Wing is a small fighter which excels through its speed and superb maneuvrability. There is no other fighter known in the universe that rates higher in these characteristics. Its weakness lies in its vulnerability and its relatively light armament. Originally designed for escorting duties it has proven its true value in quick hit-and-run missions. Named the A-Wing for its adjustable stabilizer wings, which are automatically set according to its velocity, its incredible acceleration requires an auto-guidance navigational system. Because of the difficulty flying this fighter at its highest speeds, the cockpit has a holographic HUD to avoid distracting the pilot.', 'awing.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(20, 'Lambda Shuttle', 1, '20.0', 60, 6.00, 50.00, 3.00, 17, 75.0000, 1500.0000, 7.5000, 28.0000, 1, 40, 20, '', '0!8;2!2', '0:0', 0, 200, 20, 20, 0, 10, 0, 0, 40, 10, 0, 10, 0, 0, 1, 0, 0, 230, 0, '2,Galactic Empire', '', 'shuttle.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(21, 'Drop Ship Transport', 1, '25.0', 80, 3.00, 30.00, 2.00, 25, 32.0000, 625.0000, 5.0000, 30.0000, 1, 60, 30, '', '0!2;2!2', '0:0;5:1', 0, 250, 20, 10, 0, 10, 0, 0, 30, 10, 0, 10, 0, 0, 1, 0, 0, 90, 0, '2,Galactic Empire;2,Rebel Alliance;2,Hapes Consortium;2,Falleen Federation;2,New Anzat Order', '', 'dropship.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(22, 'Star Galleon', 1, '300.0', 1875, 2.00, 10.00, 1.00, 1000, 58000.0000, 1250000.0000, 60000.0000, 90000.0000, 1, 1500, 950, '', '1!10', '0:2;5:1', 0, 5000, 500, 500, 0, 500, 0, 0, 1500, 500, 0, 500, 0, 0, 1, 0, 0, 2620, 0, '2,Galactic Empire', '', 'stgalleon.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(23, 'Delta-Class JV-7 Escort Shuttle', 1, '30.0', 120, 5.00, 73.00, 2.00, 16, 100.0000, 2500.0000, 18.0000, 25.0000, 1, 100, 60, '', '0!3;1!1', '0:0', 0, 400, 20, 20, 0, 20, 0, 0, 40, 10, 0, 10, 0, 0, 1, 0, 0, 340, 0, '', '', 'delta.gif');
INSERT INTO `hawk_inv_shiptypes` VALUES(24, 'R-41 Starchaser', 2, '15.0', 60, 0.00, 60.00, 3.00, 1, 24.0000, 450.0000, 0.2000, 1.0000, 1, 25, 15, '', '0!2;2!2;4!2', '0:0', 0, 120, 20, 10, 0, 30, 0, 0, 0, 10, 0, 0, 0, 0, 1, 0, 0, 240, 0, '2,New Anzat Order', 'The R-41 Starchaser is a great multi-role starfighter due chiefly to its
\r\nsubstantial weapons load, consisting of dual heavy lasers, two proton torpedo launchers and two ion cannons, the latter making it especially valuable to pirate fleets that would rather capture and board enemy ships than destroy them. Although lacking hyperdrive this fighter more than makes up for it with its incredible maneuverability.', 'r41sch.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(25, 'Z-95 Headhunter', 2, '12.0', 50, 0.00, 50.00, 3.00, 1, 23.0000, 450.0000, 0.5000, 1.0000, 1, 20, 10, '', '0!2;4!2', '0:0', 0, 100, 17, 10, 0, 20, 0, 0, 0, 10, 0, 0, 0, 0, 1, 0, 0, 410, 0, '2,Falleen Federation', 'One of the oldest starfighters still used in the galaxy, the Z-95 Headhunter is considered the predecessor of the famous X-Wing models. Headhunters lack a hyperdrive and are relatively slow in comparison to modern fighters. Their weapons are up to modern standards however, and many headhunters come equipped with proton torpedo launchers allowing them to engage larger capital ships. Despite their age, headhunters still find use within many planetary defense fleets and small carrier fleets.', 'z95.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(26, 'X-Wing', 2, '15.0', 70, 6.00, 70.00, 2.00, 1, 35.0000, 600.0000, 0.0700, 2.0000, 1, 30, 20, '', '0!4;4!2', '0:0', 0, 140, 10, 0, 0, 30, 0, 0, 40, 20, 0, 20, 0, 0, 1, 0, 0, 300, 0, '2,Rebel Alliance', 'A natural progression in design from the Z-95 Planetary Defense Fighter, the most notable improvements of the Incom T-65B X-wing over its predecessors include an inflight retractable S-foil that allows for greater manueverability in atmosphere, and greater firepower in space combat.\r\n
\r\nAlthough primarily a dogfighter, a well-rounded balance between shields, speed, and weapon systems allow the ship to perform a number of roles from escort to bombing. An added hyperdrive, complimented by an R2 astromech droid and rear socket, allow the fighter to remain indepedent of a capital ship when performing a variety of mission profiles.', 'xwing.jpg'); INSERT INTO `hawk_inv_shiptypes` VALUES(27, 'Y-Wing', 2, '16.0', 120, 5.00, 50.00, 2.00, 2, 50.0000, 600.0000, 0.0900, 3.0000, 1, 40, 25, '', '0!2;2!2;4!2', '0:0', 0, 120, 10, 40, 0, 30, 0, 0, 40, 20, 0, 10, 0, 0, 1, 0, 0, 640, 0, '', '', 'ywing.jpg'); INSERT INTO `hawk_inv_shiptypes` VALUES(28, 'B-Wing', 2, '15.0', 150, 5.00, 40.00, 3.00, 1, 70.0000, 500.0000, 0.0200, 1.0000, 1, 80, 50, '', '0!3;2!3;4!2', '0:0', 0, 200, 10, 50, 0, 30, 0, 0, 40, 20, 0, 10, 0, 0, 1, 0, 0, 400, 0, '2,Rebel Alliance', 'This vessel was designed by the Rebel Alliance as a replacement for the aging Y-Wing fighter after the Alliance gained a foothold in its struggle against the Galactic Empire. While even slower at sublight speeds than a Y-Wing, it has a more impressive array of armaments than its competitors, as well as being one of the toughest fighters in space. Its defensive capabilities are as nearly as impressive as its offensive ability that earned it a reputation as a capital-killer', 'bwing.jpg'); INSERT INTO `hawk_inv_shiptypes` VALUES(29, 'Y-TIE', 2, '15.0', 30, 3.00, 30.00, 2.00, 2, 30.0000, 500.0000, 0.0200, 1.0000, 1, 10, 1, '', '0!2;4!2', '0:0', 0, 100, 10, 10, 0, 20, 0, 0, 30, 10, 0, 0, 0, 0, 1, 0, 0, 390, 0, '2,Galactic Salvage Inc;2,Haven', 'Combining the reliable Y-Wing fuselage with a TIE propulsion system that is almost free of moving parts the Y-Tie has become accepted by many groups as a second line or reserve fighter. With one of the lowest maintenance costs of any ship in existence, coupled with its improved durability and armament over the stock Tie Fighter, this has lead to its adoption by several groups unable to invest in more capable models. Its speed however suffers, compared to an intact Y-wing, since the TIE propulsion was designed for the much smaller and lighter cockpits of the TIE series fighters. ', 'Y-TIE.jpg'); INSERT INTO `hawk_inv_shiptypes` VALUES(30, 'Bulk Freighter', 1, '125.0', 800, 4.00, 20.00, 1.00, 100, 12000.0000, 255000.0000, 100000.0000, 135000.0000, 1, 600, 350, '', '0!0', '0:2;5:1', 0, 2000, 200, 200, 0, 0, 0, 0, 600, 200, 0, 200, 0, 0, 1, 0, 0, 830, 0, '', 'The Bulk Freighter design has not significantly changed since it was originally built in the early days of the Republic. Aiming to provide a balance between large cargo capacity and a moderate hyperdrive, it is highly desirable for transporting both materials and vehicles . Unfortunately its lack of weapons tends to make it a valuable and easy target for pirates, so they often travel in convoys.', 'freight.jpg'); INSERT INTO `hawk_inv_shiptypes` VALUES(31, 'Gallofree Medium Transport', 1, '90.0', 600, 4.00, 10.00, 1.00, 1000, 9500.0000, 150000.0000, 70000.0000, 97500.0000, 1, 450, 280, '', '0!8', '0:6;5:1', 0, 1500, 150, 150, 0, 20, 0, 0, 450, 150, 0, 150, 0, 0, 1, 0, 0, 840, 0, '', 'The Gallofree Medium Transport represents the epitome of engineering for the Gallofree Yard design teams. An older ship, marketed and produced several years ago, the design emphasizes the trademarks of the Gallofree Yard brand, namely, cargo space, customization, and affordability.\r\n
\r\nThe shell design of the ship allows for easy and major modification for additional crew space, munitions cargo, mineral export or a dozen other transport related needs. The design, while arguably superior in many regards to other ships of the same class in the crowded transport market, failed to catch hold due to the failings of the marketing and sales division of the company. \r\n
\r\nDespite the age of the ship, the Gallofree Medium Transport has found a new life in recent years, as many companies find the ease of modification an asset, as well as its abilities for several roles including troop transport and scouting.. ', 'transp.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(32, 'Firespray', 1, '21.0', 130, 5.00, 40.00, 2.00, 6, 105.0000, 2100.0000, 20.0000, 40.0000, 1, 100, 65, '', '0!2;2!1;3!1;4!4', '0:0;5:1', 0, 350, 30, 30, 0, 30, 0, 0, 100, 30, 0, 30, 0, 0, 1, 0, 0, 330, 0, '', 'The Firespray is designed for those who really wish to make an impression of might yet lack the skills or manpower to send a capital ship or fighter squadron into battle. As one of the most well-armed freighters, it is excellent at securing targets and demolishing them. Unfortunately it is not the fastest and most maneuverable freighter, but with its ability to tractor targets, it can bring opponents down to its level', 'firespray.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(33, 'YT-1300', 1, '27.0', 170, 6.00, 60.00, 3.00, 8, 400.0000, 4200.0000, 15.0000, 50.0000, 1, 135, 85, '', '0!8;4!2', '0:0;5:1', 0, 350, 40, 40, 0, 40, 0, 0, 100, 40, 0, 40, 0, 0, 1, 0, 0, 560, 0, '', 'Considered by many the de facto light freighter of the known galaxy, the YT-1300 is a swift light freighter, which is as responsive as many fighters. In addition, it is fairly rugged in construction and sports a reasonable amount of firepower. This makes the vessel perfect for small loads transported into potentially dangerous space.', 'yt1300.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(34, 'YT-2400', 1, '21.0', 135, 6.00, 60.00, 3.00, 2, 185.0000, 2200.0000, 5.0000, 20.0000, 1, 105, 65, '', '0!8;4!2', '0:0', 0, 350, 40, 40, 0, 40, 0, 0, 100, 40, 0, 40, 0, 0, 1, 0, 0, 230, 0, '', '', 'yt2400.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(35, 'Byblos G-1A', 2, '15.0', 95, 6.00, 60.00, 3.00, 2, 145.0000, 2850.0000, 0.2000, 2.0000, 1, 75, 50, '', '0!2', '0:0', 0, 250, 30, 30, 0, 30, 0, 0, 80, 30, 0, 30, 0, 0, 1, 0, 0, 1040, 0, '2,Falleen Federation', '', 'byblos.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(36, 'JM5000', 1, '16.0', 100, 4.00, 60.00, 3.00, 2, 50.0000, 900.0000, 15.0000, 100.0000, 1, 80, 50, '', '0!5;4!2', '0:0', 0, 270, 30, 30, 0, 30, 0, 0, 80, 30, 0, 30, 0, 0, 1, 0, 0, 1040, 0, '', '', 'JM5000.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(37, 'Trilon Aggressor', 1, '35.0', 220, 4.00, 60.00, 3.00, 8, 265.0000, 5250.0000, 20.0000, 120.0000, 1, 175, 110, '', '0!2;2!1;3!1', '0:0', 0, 580, 60, 60, 0, 60, 0, 0, 180, 60, 0, 60, 0, 0, 1, 0, 0, 2150, 0, '', '', 'trilon.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(38, 'YV-666', 0, '220.0', 1350, 4.00, 40.00, 2.00, 25, 13000.0000, 265000.0000, 1400.0000, 62000.0000, 1, 1000, 650, '', '0!4;4!1', '0:0;1:1;5:1', 0, 3650, 370, 370, 0, 40, 0, 0, 1100, 370, 0, 370, 0, 0, 1, 0, 0, 2050, 0, '', '', 'yv-666.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(39, 'Nova Battle Cruiser', 0, '400.0', 2600, 4.00, 30.00, 1.00, 2850, 170000.0000, 4050000.0000, 900.0000, 16000.0000, 0, 2000, 1250, '', '0!10;1!25;5!10', '0:5;1:1;5:1', 0, 7000, 700, 700, 0, 700, 0, 0, 2000, 700, 0, 700, 0, 0, 8, 0, 0, 4150, 0, '2,Hapes Consortium', '', 'nova.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(40, 'Darkstar Battleship', 0, '1020.0', 7000, 1.00, 20.00, 1.00, 3500, 530000.0000, 11400000.0000, 125000.0000, 250000.0000, 0, 5000, 3200, '1', '1!65;3!8;4!8;5!25', '0:15;1:1', 0, 17000, 1700, 1700, 0, 1700, 0, 0, 5100, 1700, 0, 1700, 0, 0, 8, 0, 0, 10580, 0, '2,Black Sun', '', 'darkstar.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(41, 'Modular Conveyor', 1, '150.0', 1000, 1.00, 20.00, 1.00, 60, 10000.0000, 200000.0000, 80000.0000, 120000.0000, 1, 735, 470, '', '0!3', '0:1;5:1', 0, 2500, 250, 250, 0, 0, 0, 0, 750, 250, 0, 250, 0, 0, 1, 0, 0, 1160, 0, '2,Falleen Federation;2,New Anzat Order', '', 'modconv.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(42, 'Mobquet Medium Transport', 1, '113.0', 775, 2.00, 30.00, 1.00, 80, 9000.0000, 150000.0000, 70000.0000, 90000.0000, 1, 500, 300, '', '0!0', '0:2;5:1', 0, 1700, 170, 170, 0, 0, 0, 0, 510, 170, 0, 170, 0, 0, 1, 0, 0, 940, 0, '2,Galactic Empire', '', 'mobq.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(43, 'YT-510', 1, '30.0', 120, 7.00, 100.00, 2.00, 3, 300.0000, 3540.0000, 0.1600, 3.0000, 1, 100, 54, '', '0!0', '0:0', 0, 240, 30, 200, 0, 0, 0, 0, 270, 30, 0, 90, 0, 0, 8, 0, 0, 450, 0, '', 'The YT-510, commonly dubbed the Legacy-Arcrunner model, has speed unmatched by any other commonly available ship, boasting significant hyperdrive improvements over the other YT models. Even more impressive are the powerful magnetosphere sublight engines, able to reach almost double the speed of previous models. Regrettably, this came at the cost of room and this ship is able to hold little but a few passengers and their supplies. Further more, it is unarmed, making it at risk to pirates. The Speed however should more than make up for it.', 'yt510.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(44, 'Viper', 2, '13.0', 40, 0.00, 60.00, 3.00, 1, 25.0000, 330.0000, 0.0200, 0.0300, 1, 20, 20, '', '0!2;2!1;4!2', '0:0', 0, 190, 10, 70, 0, 30, 0, 0, 0, 10, 0, 0, 0, 0, 1, 0, 0, 290, 0, '2,Black Sun', '', 'viper.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(45, 'Colossus-class Heavy Liner', 0, '1300.0', 7750, 2.00, 20.00, 1.00, 3300, 2500000.0000, 60000000.0000, 200000.0000, 1250000.0000, 0, 5500, 3600, '', '0!0', '0:20;1:1;5:1', 0, 22000, 2000, 3000, 0, 0, 0, 0, 6240, 2300, 0, 2660, 0, 0, 21, 0, 0, 8000, 0, '2,Blazing Pulsar Exploration', '', 'colossus.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(46, 'X-TIE', 2, '15.0', 75, 3.00, 40.00, 2.00, 1, 30.0000, 500.0000, 0.0700, 0.5000, 1, 20, 1, '', '0!4', '0:0', 0, 220, 9, 24, 0, 23, 0, 0, 20, 14, 0, 5, 0, 0, 1, 0, 0, 390, 0, '2,Galactic Salvage Inc;2,Haven', 'X-Tie (also known as a Xorceptor or simply "an ugly”) is a mix of two different fighters – Incom''s X-wing and the Imperial TIE Interceptor. Being superior to other “Uglies” the X-Tie isn''t always comprised from the wrecked hulls of its relatives, it''s often been reported that stock X-Wings and Interceptors are reconfigured into X-Ties purposely to provide the hyperspeed of an X-Wing with the strength of an Interceptor. Due to these advantages and a rather low price it can often be found in hands of pirates or planetary defense fleets.', 'X-TIE.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(47, 'TIE-Wing', 2, '13.0', 30, 0.00, 50.00, 2.00, 1, 15.0000, 300.0000, 0.0750, 0.3000, 1, 0, 8, '', '0!2', '0:0', 0, 56, 7, 7, 0, 8, 0, 0, 0, 7, 0, 0, 0, 0, 1, 0, 0, 390, 0, '2,Galactic Salvage Inc;2,Haven', 'An unwieldy and unshielded fighter, the TIE-Wing is ill-suited to anything other than the defense of planets unable to purchase squadrons of more capable ships. Since it is devoid of a hyperdrive, the pilots are left with little choice but to defend their respective planet or be shot right out of the sky.', 'TIE-Wing.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(48, 'L-500 Space Liner', 0, '500.0', 800, 6.00, 40.00, 1.00, 1200, 150000.0000, 4000000.0000, 2000.0000, 5000.0000, 0, 200, 300, '', '0!0', '0:10;5:1', 0, 2000, 400, 250, 0, 0, 0, 0, 900, 200, 0, 300, 0, 0, 8, 0, 0, 3050, 0, '', '', 'L-500.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(49, 'LY-3000', 1, '50.0', 150, 5.00, 50.00, 3.00, 15, 500.0000, 3250.0000, 25.0000, 160.0000, 1, 80, 100, '', '0!1', '0:2', 0, 400, 45, 200, 0, 6, 0, 0, 150, 200, 0, 60, 0, 0, 8, 0, 0, 950, 0, '', 'Personnel transport has always been important to any company and government, but not everyone has the money to spare on large, excessively roomy capital ships.
\r\nAdditionally, smaller ships rarely have to room to transport a significant number of personnel at a time. The LY-3000 was designed with personnel transport in
\r\nmind. Capable of transporting fifteen passengers at a time, the 3000 sports moderate shields and hull to protect itself from enemy attacks. Light armament was
\r\nalso installed to allow the ship a very small amount of defense, but an escort is always preferred to solo travel. Still the 3000 is a perfect transport for
\r\nimportant dignitaries and leaders.', 'LY-3000.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(50, 'MiyTil', 2, '15.0', 60, 0.00, 70.00, 3.00, 1, 37.0000, 625.0000, 0.0100, 0.0200, 1, 60, 30, '', '0!3;2!2;4!1', '0:0', 0, 120, 30, 20, 0, 30, 0, 0, 0, 10, 0, 0, 0, 0, 1, 0, 0, 410, 0, '2,Hapes Consortium', 'Powered by four thrust engines and armed with two ion cannons on the wingtips and three heavy lasers under the cockpit, this fighter packs a powerful punch. Known as the Hapan-designed fighter found throughout the Cluster, the Miy’Til is said to be a competent rival of other fighters in its class. The small chassis has a long main cockpit with two downward angled wings giving it an almost bat-like appearance. Due to the small size, Hapan engineering ingenuity is brought full circle, showcasing numerous miniaturized aspects from other fighters. An astromech socket installed in the cockpit section allows an R2 droid to be used for in-flight navigation and operations. ', 'MiyTil.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(51, 'Spacetrooper Armour', 2, '2.0', 10, 0.00, 10.00, 4.00, 1, 0.0250, 2.5000, 0.0000, 0.0000, 1, 0, 5, '', '0!1;12!1', '0:0', 0, 2, 1, 1, 0, 2, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 40, 0, '2,Galactic Empire', 'Boasting a roughly humanoid shape, the space trooper armor could best be described as a glorified vac suit. In addition to a breath gas processor core, the space trooper is outfited with armaments, armour, sensors and a mobilization drive unit. The wearer can sustain himself, and be completely independent of outside help for long periods of time. Inside the cramped cabin, the wearer is able to move his arms over an array of controls that range from targeting and combat equipment to life support and navigation. Also worn while performing repairs on the outside of a ship, it has powerful manipulation arms and magnetic boots. ', 'spacetrooper.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(52, 'Gamma Assault Shuttle', 1, '30.0', 200, 1.00, 50.00, 2.00, 45, 400.0000, 4200.0000, 10.0000, 118.0000, 1, 250, 75, '', '0!4;3!1', '0:2;1:1', 0, 400, 50, 60, 0, 30, 0, 0, 130, 50, 0, 50, 0, 0, 8, 0, 0, 840, 0, '2,Galactic Empire', '', 'GammaShuttle.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(53, 'Asteroids', 3, '10000.0', 10000000, 0.00, 10.00, 0.00, 0, 1000000.0000, 500000.0000, 0.0000, 0.0000, 0, 0, 0, '', '0!0', '0:0', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, '', 'A slight obstacle in some travel, it may hurl towards your ship threatening untold catastrophe. Usually not well-liked among space-farers, as they have a tendency to kill those unable to avoid them.', 'Asteroids.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(54, 'Ship Wreck', 3, '50.0', 20, 0.00, 0.00, 0.00, 0, 50000.0000, 30000.0000, 10000.0000, 10000.0000, 0, 0, 0, '', '0!0', '0:0', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, '', 'Hopefully the pilot of this ship managed to eject in time, because all that''s left now is a pile of scrap metal floating in space. It doesn''t look like this is repairable either, in fact all that remains to do is try and latch a tractor beam on it and maybe you could haul it somewhere and recycle it into its raw elements to build something new. ', 'Wreckage.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(55, 'Escort Carrier', 0, '500.0', 2000, 3.00, 40.00, 1.00, 50, 40000.0000, 5000000.0000, 2000.0000, 35000.0000, 0, 1500, 1000, '', '0!10', '0:0;1:1', 0, 4000, 250, 50, 0, 30, 0, 0, 750, 300, 0, 150, 0, 0, 8, 0, 0, 1300, 0, '2,Galactic Empire', 'While most groups had already discovered the importance of fighters to fleet actions, the makers of the Escort Carrier had learned a more important lesson, overwhelming numbers of fighters could overcome nearly any defense. Capable of carrying several squadrons of fighters, the Escort Carrier has become a small yet important addition to Imperial fleets in recent years since their fighter complement could easily subdue a low-technology world with little difficulty. ', 'EscortCarrier.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(56, 'Guardian-class Medium Cruiser', 0, '380.0', 2600, 3.00, 20.00, 2.00, 800, 150000.0000, 3000000.0000, 800.0000, 15000.0000, 0, 2000, 1250, '', '1!20;3!4;4!4;5!8', '0:4;1:1;5:1', 0, 6400, 640, 640, 0, 680, 0, 0, 1920, 640, 0, 640, 0, 0, 8, 0, 0, 3500, 0, '2,Falleen Federation;2,New Anzat Order', '', 'GuardianCruiser.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(57, 'N-1 Starfighter', 2, '11.0', 40, 0.00, 40.00, 2.00, 1, 22.0000, 400.0000, 0.0900, 1.0000, 1, 20, 10, '', '0!2;4!1', '0:0', 0, 80, 12, 10, 0, 60, 0, 0, 0, 8, 0, 0, 0, 0, 1, 0, 0, 240, 0, '', '', 'N1StarFighter.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(58, 'J-type 327 Starship', 1, '76.0', 250, 3.00, 40.00, 2.00, 20, 600.0000, 3150.0000, 40.0000, 190.0000, 1, 200, 112, '', '0!0', '0:2', 0, 560, 50, 200, 0, 0, 0, 0, 160, 280, 0, 70, 0, 0, 1, 0, 0, 550, 0, '', 'With the flowing lines indicative of Naboo shipbuilders, the J-Type 327 is a significant improvement over the older 322 model of luxury transport. Like its predecessor, if you want to make a grand entrance, the gleaming reflective hull and graceful lines of a Nubian J-Type speaks in ways no heavy laser cannon could ever compete with.', 'J327.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(59, 'J-type 322 Starship', 1, '39.0', 175, 3.00, 30.00, 1.00, 10, 200.0000, 2300.0000, 10.0000, 35.0000, 1, 125, 70, '', '0!0', '0:2', 0, 450, 30, 50, 0, 0, 0, 0, 130, 180, 0, 30, 0, 0, 1, 0, 0, 290, 0, '', 'An elegant starship crafted by the Royal Engineers of Theed, the J-Type 322 lives up to its heritage. Its outer hull is beautifully and painstakingly handcrafted by the Theed engineers, who spend countless hours on each ship they produce, taking pride in each and every single tool-stroke, and making for a nearly aesthetically perfect ship, with a very fluid outward appearance. In addition to the beauty of its design, the form of the J-322 hides its function, which is that the flowing, tapered lines act as heat sinks for the engine, greatly reducing waste emissions, which ties into the Naboo idea of not harming the environment with their technology. The J-322 is favored the galaxy over for its elegant design by Diplomats and other heads of state.', 'J322.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(60, 'H-type Yacht', 1, '48.0', 100, 3.00, 30.00, 2.00, 5, 150.0000, 2000.0000, 6.0000, 25.0000, 1, 70, 30, '', '0!0', '0:2', 0, 300, 25, 40, 0, 0, 0, 0, 115, 130, 0, 25, 0, 0, 1, 0, 0, 220, 0, '', 'The H-Type Yacht is a small, sleek craft used primarily for diplomatic missions. It lacks weaponry,though its slim body structure is designed to minimize the chances of a laser blast bouncing off the hull. The hyperdrive is sheltered deep within the art-body, and the chromium shell gives off a mirror-like shine, a signature of traditional Naboo shipmakers. This compact starship holds only a handful of passengers, though its typical manifest is made up of high-ranking individuals and their attendents, so this is not a concern. ', 'Hyacht.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(61, 'Interdictor Star Cruiser', 0, '600.0', 4500, 3.00, 8.00, 1.00, 280, 1000000.0000, 9000000.0000, 2400.0000, 12000.0000, 0, 3500, 2000, '0', '0!80', '0:15;1:1;4:4', 0, 14000, 1250, 14000, 0, 410, 0, 12000, 12000, 1200, 0, 3600, 0, 0, 8, 0, 0, 10710, 0, '', '', 'interdictor.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(62, 'Escape Pod', 2, '6.0', 5, 0.00, 10.00, 1.00, 2, 10.0000, 170.0000, 0.1500, 2.0000, 1, 0, 1, '', '0!0', '0:0', 0, 30, 3, 3, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 48, 0, '', 'Small, slow and defenseless, the escape pod is a necessity for any medium to large ship. These vessels are lifesavers in the event of catastrophic accidents or attacks by overwhelming forces. Escapees have enough fuel to reach any nearby planet or to be picked up by a friendly ship. Each escape pod can comfortably transport two passengers from doom to survival. The escape pods can also carry a limited amount of cargo
\r\nallowing for vital information to be saved from destruction. No hyperdrive means any escape pod lost in deep space will have to await a recovery vessel. Many naval personnel and civilian crews owe their survival to escape pods.', 'EscapePod.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(63, 'Barloz-class Freighter', 1, '41.0', 200, 4.00, 50.00, 2.00, 5, 600.0000, 7000.0000, 40.0000, 70.0000, 1, 120, 90, '', '0!1', '0:2;5:1', 0, 525, 45, 55, 0, 10, 0, 0, 120, 45, 0, 50, 0, 0, 1, 0, 0, 270, 0, '', 'Driven by the NovaQuad-D propulsion system, the Corellian-made Barloz-class Freighter was the precursor to the YT series. Though the Barloz is now outclassed by newer ships, it still sees a great deal of action among those unaccustomed to, or unable to afford, the newer models. Among other features, some pilots still prefer it due to its larger carrying capabilities, and the centrally located command pod which makes handling much simpler.
\r\nSince the Barloz lacks formidable firepower and Corellian ships tend to naturally lend themselves towards upgrades, modern pilots will almost always upgrade their ships with as much extra weaponry inside the ship as possible.', 'Barloz.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(64, 'YG-4210', 1, '24.0', 150, 4.00, 30.00, 2.00, 12, 300.0000, 4000.0000, 10.0000, 30.0000, 1, 100, 67, '', '0!0', '0:1;5:1', 0, 200, 40, 30, 0, 0, 0, 0, 115, 45, 0, 45, 0, 0, 1, 0, 0, 200, 19800, '', '', 'YG-4210.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(65, 'YT-2000', 1, '29.0', 200, 7.00, 60.00, 3.00, 5, 500.0000, 6000.0000, 12.0000, 35.0000, 1, 150, 95, '', '0!4;2!2', '0:1;5:1', 0, 500, 55, 55, 0, 450, 0, 0, 160, 45, 0, 80, 0, 0, 1, 0, 0, 580, 58000, '', 'Another variant of the popular freighter models being released from the fine astro-designers of Corellia, the YT-2000 is a moderate-sized personal freighter built for speed. A strong hull and shielding system serve as the model''s primary defenses, while its heavy laser and ion cannon outfit provide it an extra punch against marauding pirates. Perhaps the most distinctive property of this freighter is its symmetrical design,
\r\nreflecting the recent move of Corellian design firms away from the asymmetrical
\r\n"kicked-out" cockpit design found in the older series.', 'YT2000.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(66, 'Radiant-class Cruiser', 1, '115.0', 350, 3.00, 40.00, 1.00, 16, 950.0000, 4500.0000, 50.0000, 550.0000, 1, 300, 157, '', '0!2', '0:3;5:1', 0, 800, 60, 250, 0, 40, 0, 0, 160, 300, 0, 70, 0, 0, 1, 0, 0, 650, 0, '', '', 'Radiant.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(67, 'Lictor-class Dungeon Ship', 0, '764.0', 3000, 2.00, 30.00, 1.00, 300, 800000.0000, 15000000.0000, 13000.0000, 250000.0000, 0, 2000, 180, '', '1!10', '0:4;1:1', 0, 11000, 1100, 2100, 0, 400, 0, 0, 3500, 1100, 0, 1100, 0, 0, 1, 0, 0, 7400, 0, '', '', 'Lictor.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(69, 'Muurian Transport', 1, '80.0', 275, 4.00, 60.00, 2.00, 10, 975.0000, 9000.0000, 5.0000, 25.0000, 1, 200, 123, '', '0!2;1!2;4!2', '0:1', 0, 600, 75, 85, 0, 600, 0, 0, 150, 70, 0, 85, 0, 0, 1, 0, 0, 680, 0, '', 'The Muurian transport was designed to compete with the famous YT-series of Corellian freighters. Instead of focusing on transport capabilities however, the Muurian is designed for combat situations. Larger in size, the Muurian supports an onboard fission generator capable of powering its anti-capital turbolasers. Although built specifically for transport through heavy combat situations, it has seen increasing action as a small-grade warship in its own right.', 'Muurian.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(70, 'Ithorian Herd Ship', 0, '1800.0', 6000, 1.00, 20.00, 1.00, 50000, 5000000.0000, 100000000.0000, 500.0000, 10000.0000, 0, 4000, 2250, '', '0!20;3!4', '0:30;1:1;5:1', 0, 30000, 1500, 1500, 0, 500, 0, 0, 2800, 4000, 0, 1750, 0, 0, 8, 0, 0, 10800, 0, '', '', 'herdship.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(71, 'Action VI Transport', 1, '125.0', 400, 5.00, 50.00, 2.00, 15, 4000.0000, 60000.0000, 20000.0000, 50000.0000, 1, 400, 135, '', '0!0', '0:2;5:1', 0, 1300, 140, 160, 0, 0, 0, 0, 350, 130, 0, 130, 0, 0, 1, 0, 0, 730, 0, '', '', 'ActionVITransport.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(72, 'AA-9 Transport', 1, '115.0', 500, 2.00, 20.00, 1.00, 100, 10000.0000, 200000.0000, 75000.0000, 80000.0000, 1, 300, 270, '', '0!0', '0:6;5:1', 0, 1500, 150, 100, 0, 0, 0, 0, 150, 150, 0, 80, 0, 0, 1, 0, 0, 610, 0, '', '', 'AA-9.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(73, 'Delta-7 Aethersprite', 2, '8.0', 45, 5.00, 40.00, 3.00, 1, 70.0000, 400.0000, 0.0200, 0.0300, 1, 20, 20, '', '0!2', '0:0', 0, 180, 15, 50, 0, 25, 0, 0, 50, 14, 0, 15, 0, 0, 1, 3, 0, 300, 0, '', 'The Aethersprite-class starfighter was built to provide a cheap way of transporting Jedi from place to place. Though the fighter is not hyperspace capable, it can dock with a later-built hyperdrive booster ring to allow interstellar travel. The single crew ship is equipped with a specialised R4 unit copilot and is lightly armed compared to other starfighters', 'jedifighter.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(75, 'Modular Star Hauler', 0, '1150.0', 5000, 2.00, 20.00, 1.00, 1000, 2200000.0000, 30000000.0000, 250000.0000, 3000000.0000, 0, 1500, 1000, '', '0!0', '0:10;1:1;5:1', 0, 17000, 600, 600, 0, 0, 0, 0, 1700, 600, 0, 600, 0, 0, 8, 0, 0, 4350, 0, '', '', 'ModularHauler.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(76, 'XL-7000 Battleship', 0, '3170.0', 8000, 1.00, 10.00, 1.00, 1000, 80000000.0000, 2000000000.0000, 275000.0000, 5000000.0000, 1, 6000, 3600, '', '0!164;3!20', '0:50;1:1;5:1', 0, 28000, 2400, 2750, 0, 800, 0, 0, 8000, 2000, 0, 3000, 0, 0, 8, 0, 0, 15150, 0, '2,Trade Federation', '', 'controlship.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(77, 'Tabder-class Heavy Hauler', 0, '1800.0', 5000, 1.00, 20.00, 1.00, 2500, 8000000.0000, 140000000.0000, 1000000.0000, 18500000.0000, 0, 4000, 2250, '', '0!0', '0:2;1:1', 0, 27000, 1800, 1700, 0, 0, 0, 0, 3200, 2000, 0, 1950, 0, 0, 10, 0, 0, 10000, 0, '', 'The most massive cargo vessel in existence, the Tabder is capable of carrying vast amounts of materials, food and anything else its owner desires. At over 1800 meters long, it is larger than most military vessels but sports no weapons. The vast amounts of space necessary to carry over a million tons of cargo leaves the vessel with a weak hull in comparison to ships of similar size. Additional, lack of a docking bay means external protection must be provided to protect the ship from pirates and other threats.', 'Tabder.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(78, 'Pulsar Battle Cruiser', 0, '1300.0', 16000, 2.00, 10.00, 1.00, 4000, 1000000.0000, 17000000.0000, 30000.0000, 450000.0000, 0, 12000, 8000, '1', '0!20;1!100;3!15;4!10;5!40', '0:40;1:1;5:1', 0, 55000, 5500, 7000, 0, 6000, 0, 0, 13000, 5500, 0, 6000, 0, 0, 21, 0, 0, 0, 0, '2,Hapes Consortium', '', 'pulsar.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(79, 'CR-110a Gunship', 0, '119.0', 460, 2.00, 50.00, 2.00, 91, 8500.0000, 170000.0000, 600.0000, 300.0000, 1, 300, 300, '0', '0!20', '0:2', 0, 1400, 220, 220, 0, 450, 0, 0, 640, 140, 0, 220, 0, 0, 8, 0, 0, 1370, 130000, '', 'The CR-110a Gunship was developed as a immediate-response defence ship against raiders and pirates. Its twenty heavy lasers are capable of engaging multiple targets and work quickly to bring down threats. Its advanced sensor array means that today it can often be found at convoy checkpoints, helping keep the drop point safe from fighters that may ambush the shipments. ', 'CR-110a.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(80, 'Quasar Fire-class Bulk Cruiser', 0, '340.0', 1350, 3.00, 50.00, 1.00, 250, 145000.0000, 2890000.0000, 1200.0000, 600000.0000, 1, 850, 700, '', '1!2;3!2', '0:0;1:1', 0, 2700, 170, 340, 0, 20, 0, 0, 500, 200, 0, 100, 0, 0, 8, 0, 0, 0, 0, '', 'It has been widely determined that starfighters can often have a large affect on the tide of battle. The lack of starfighter carrying capacity by many ships leaves them open to pirate and other undesirable attacks. The Quasar Cruiser is the answer to the small
\r\nand personal fleet’s defense. One of the smaller ships capable of holding fighters, it serves as a perfect platform allowing for transport, refueling and rearming of small craft deep in space. The Quasar has decent shielding and a moderate hull. Light weaponry
\r\nmeans its offensive capabilities come from the large amounts of fighters it can hold but it is still a perfect addition for any small fleet.', 'QuasarFire.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(81, 'Cloakshape Fighter', 2, '15.0', 28, 0.00, 60.00, 3.00, 1, 13.0000, 250.0000, 0.0400, 0.5000, 1, 0, 18, '', '0!2;12!2', '0:0', 0, 70, 20, 12, 0, 20, 0, 0, 0, 9, 0, 0, 0, 0, 1, 0, 0, 0, 0, '', 'The Cloakshape is an antiquated design and; consequently, is considered insufficient for front line combat duty. This design, similar to other, older starfighters trades speed in favor of durability. This fighter also comes standard with dual heavy lasers and 2 missile launchers. Designed as a short-range starfighter, the Cloakshape lacks hyperdrive capability, but compensates with manoeuvrability unmatched in its class.', 'Cloakshape.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(82, 'Hetrinar Assault Bomber', 2, '18.0', 120, 0.00, 40.00, 2.00, 2, 48.0000, 800.0000, 0.0600, 0.4000, 1, 100, 80, '', '0!2;4!2;12!1', '0:0', 0, 230, 10, 75, 0, 20, 0, 0, 0, 20, 0, 0, 0, 0, 1, 0, 0, 0, 0, '2,Hapes Consortium', 'The Hetrinar Assault Bomber, a sister-ship to the MiyTil fighter, is the Hapan take on a fighter capable of dealing a considerable amount of damage to a capital ship. With its varied, deadly armament and considerable hull strength and shields, they are often seen as heavy support for fighter groups.
Unfortunately, the hefty armament and defensive capabilities do make the Hetrinar somewhat sluggish in comparison to other craft, which means it is vulnerable to enemy interceptors.', 'Hetrinar.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(83, 'Infiltrator Star Courier', 1, '27.0', 180, 7.00, 80.00, 2.00, 6, 220.0000, 1000.0000, 0.5000, 5.0000, 1, 150, 100, '1', '0!4;2!2', '0:0', 0, 582, 112, 314, 0, 66, 0, 0, 248, 41, 0, 155, 0, 0, 8, 10, 0, 0, 0, '', '', 'Infiltrator.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(84, 'Sysat T-20', 4, '10.0', 10, 0.00, 0.00, 0.00, 0, 12.0000, 35.0000, 0.0000, 0.0000, 0, 0, 5, '0', '0!0', '0:0', 2, 20, 3, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 107, 0, '', 'The Sysat T-20 is an simple but effective tool to scan planets and send images, accompanied by an exhaustive readout, back to its controllers. As a purely civil design it has no need of weapons or armor.', 'SysatT20.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(85, 'Sysat T-24', 4, '10.0', 20, 0.00, 0.00, 0.00, 0, 19.0000, 50.0000, 0.0000, 0.0000, 0, 0, 10, '0', '0!0', '0:0', 5, 45, 3, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 310, 0, '', 'An enhanced satellite compared to the older T-20 model, the Sysat T-24 possesses more advanced surveillance and scanning equipment, though the main improvement is the fitting of basic armour protection to allow it to survive minor astronomical phenomenon or keep it transmitting long enough to report any attack on itself.', 'SysatT24.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(86, 'CR-110b Gunship', 0, '119.0', 460, 2.00, 50.00, 2.00, 75, 14000.0000, 170000.0000, 450.0000, 100.0000, 1, 300, 300, '0', '0!6;1!8;12!4', '0:2', 0, 2600, 370, 450, 0, 800, 0, 0, 1000, 350, 0, 420, 0, 0, 8, 0, 0, 0, 0, '', 'While the CR-110a provided effective covering fire against starfighters and armed freighters, the emergence of more heavily armed pirates pressed home the need for more effective anti-capital ship weaponry in a swift and economical package. Rather than struggle through the resource-intensive process of designing an entirely new chassis and structural layout, designers decided to simply modify the already proven CR-110 model, as its weapon bays had always been designed for easy replacement to permit battle damage to be quickly dealt with. Thus, with simple changes to the pre-existing design, an adequate mixture of anti-capital and anti-starfighter weaponry was established in a price-effective ship.', 'CR-110b.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(87, 'XS.009 Scarab', 2, '12.0', 70, 0.00, 40.00, 2.00, 1, 30.0000, 450.0000, 0.0850, 1.5000, 1, 25, 20, NULL, '0!4', '0:0', 0, 120, 12, 7, 0, 20, 0, 0, 0, 8, 0, 0, 0, 0, 1, 0, 0, 0, 0, '2,Trade Federation', 'Built by Xi Char Cathedral Factories, the Scarab is an outdated fighter with optional Droid control, to be flown by a living pilot or a droid brain installed in the ship. With basic laser armaments, modest armour plating and shields combined with its lower manoeuvreability and speed, this light fighter poses little more than a nuisance to most other starfighters. However, its low price combined with its droid pilot ability means that large numbers of these fighters can be employed to overwhelm the enemy fighter defences.
\r\n
\r\nNow ageing and in need of a replacement, this fighter class is relegated to routine low-security checks or sold to backwater systems for their defence forces.', 'Scarab.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(88, 'Battle Dragon', 0, '620.0', 5000, 3.00, 20.00, 1.00, 1900, 746280.0000, 14600000.0000, 2200.0000, 25000.0000, 0, 8000, 2400, '0', '0!90;1!40;3!1;4!10;5!6', '0:12;1:1;5:1', 0, 15400, 1900, 6650, 0, 2350, 0, 0, 3660, 1250, 0, 1220, 0, 0, 15, 0, 0, 0, 0, '2,Hapes Consortium', '', 'battle_dragon.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(89, 'Sabaoth Destroyer', 0, '275.0', 3500, 3.00, 30.00, 2.00, 2000, 186500.0000, 2500000.0000, 1700.0000, 20000.0000, 1, 3600, 2100, '0', '1!28;3!2;4!2', '0:4;1:1', 0, 9500, 650, 650, 0, 560, 0, 0, 1680, 950, 0, 560, 0, 0, 8, 0, 0, 0, 0, '2,The Wraiths', 'The Sabaoth Destroyer dates back to shortly before the breakout of the Clone Wars; originally designed and built for the Sabaoth Mercenaries, these destroyers served well in battle, boasting extremely powerful shields and armored hull for a ship of its size. At only 275 meters in length, the proper designation for this ship is frigate-class, but it has earned its destroyer naming due to the reputation that grew up around her powerful weapon complement. The majority of the surviving Sabaoth Destroyers are believed to be in the hands of The Wraiths, continuing the mercenary tradition of the starship.', 'sabaoth.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(90, 'Modified Star Ranger', 1, '70.0', 310, 7.00, 70.00, 3.00, 20, 3130.0000, 14000.0000, 53.0000, 280.0000, 1, 300, 120, '1', '0!2;1!2;3!1;4!1;5!1;12!1', '0:10;1:1;5:1', 0, 1267, 218, 562, 0, 155, 0, 0, 479, 98, 0, 294, 0, 0, 21, 0, 0, 0, 0, '', '', 'StarRanger.gif');
INSERT INTO `hawk_inv_shiptypes` VALUES(91, 'Acclamator Assault Ship', 0, '752.0', 5500, 1.00, 10.00, 1.00, 1670, 765000.0000, 126250000.0000, 15000.0000, 300000.0000, 1, 3000, 2000, '0', '0!24;1!48;4!4', '0:25;1:1;5:1', 0, 12500, 1250, 1250, 0, 1100, 0, 0, 4500, 1250, 0, 1250, 0, 0, 8, 0, 0, 0, 0, '', 'Originally commissioned for military use by the Old Republic, the Acclamator-class assault ship possesses 48 Turbolasers, 4 Proton-Torpedo Launchers and 24 Heavy Laser Turrets similar to those later found on Imperial Star Destroyers. The Acclamator`s landing struts allows it to receive entire legions of soldiers and deploy them directly onto the battlefield. Though out-dated and technologically weak compared to modern-day vessels, the Acclamator-class assault ship is still seen in use throughout the galaxy.', 'Acclamator.gif');
INSERT INTO `hawk_inv_shiptypes` VALUES(92, 'Teta-class Old Republic Battle Cruiser', 0, '1750.0', 2000, 3.00, 20.00, 1.00, 2500, 8000000.0000, 140000000.0000, 28000.0000, 450000.0000, 0, 1950, 850, '2', '0!25;1!22;3!2;4!4', '0:3;1:1', 0, 11000, 1800, 2215, 0, 4200, 0, 0, 3200, 2000, 0, 1950, 0, 0, 6, 0, 0, 0, 0, '', 'A popular warship of the past, they were decommissioned shortly after the Freedon Nadd uprising which saw them reassigned to the unknown regions. Several years ago the wreckage of a long-destroyed Battlecruiser was discovered by Hapan engineers prospecting an asteroid field. They worked quickly to repair it to a salvagable state, though it changed hands shortly afterwards and now the Eidola pirates hold the only remaining example of this millennia-old battlecruiser.', 'teta.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(93, 'IPV-1 System Patrol Craft', 0, '150.0', 375, 0.00, 60.00, 2.00, 30, 11850.0000, 300000.0000, 300.0000, 200.0000, 1, 650, 400, '0', '1!4;12!1', '0:1', 0, 3000, 300, 280, 0, 180, 0, 0, 0, 300, 0, 0, 0, 0, 9, 0, 0, 0, 0, '', '', 'SPC.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(94, 'SoroSuub Planetary Fighter MkI', 2, '18.0', 80, 0.00, 60.00, 3.00, 1, 40.0000, 400.0000, 0.0000, 1.5000, 1, 20, 15, '0', '0!2;2!1', '0:0', 0, 95, 15, 35, 0, 25, 0, 0, 0, 30, 0, 0, 0, 0, 1, 0, 0, 0, 0, '', 'A relatively inexpensive fighter to produce, despite its limiting lack of a hyperdrive, the MkI is nimble, moderately fast, and relatively lightly armed, making it ideal for the defense fleets of small planets, as well as for several localized pirate bands that operate only within single systems. ', 'planetary.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(95, 'SoroSuub Planetary Fighter MkII', 2, '18.0', 95, 0.00, 60.00, 2.00, 1, 42.0000, 420.0000, 0.0000, 1.5000, 1, 30, 20, '0', '12!4', '0:0', 0, 135, 20, 40, 0, 0, 0, 0, 0, 45, 0, 0, 0, 0, 1, 0, 0, 0, 0, '', 'The next in line for planetary defense, the MkII carries improved armor and shields along with additional firepower. Concussion missiles allow the MkII to fulfill the role of a fighter/bomber while the MkI provides defense against enemy starfighters. Still cheap like the MkI the MkII is a good addition to planetary defenses.', 'planetary2.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(96, 'Zeta-class Long-Range Shuttle', 1, '35.0', 200, 2.00, 50.00, 2.00, 22, 550.0000, 6800.0000, 25.0000, 480.0000, 1, 200, 65, '0', '0!2', '0:1', 0, 325, 60, 40, 0, 20, 0, 0, 110, 45, 0, 40, 0, 0, 4, 0, 0, 0, 0, '', '', 'zeta.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(97, 'C-9979 Landing Ship', 0, '370.0', 1600, 2.00, 20.00, 1.00, 250, 60000.0000, 1400000.0000, 6000.0000, 30000.0000, 1, 200, 1000, '0', '0!8', '1:1;2:2;5:1', 0, 2900, 350, 240, 0, 80, 0, 0, 800, 180, 0, 300, 0, 0, 1, 0, 0, 0, 0, '2,Trade Federation', 'test', 'c-9979.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(98, 'Pnath-class Shuttle', 1, '24.0', 50, 6.00, 40.00, 3.00, 5, 82.0000, 1650.0000, 9.0000, 30.0000, 1, 40, 30, '0', '3!1', '0:0', 0, 210, 30, 25, 0, 0, 0, 0, 50, 15, 0, 15, 0, 0, 5, 0, 0, 0, 0, '2,Trade Federation', '', 'pnath.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(99, 'Atlas-class Troop Transport Shuttle', 1, '30.0', 100, 5.00, 50.00, 2.00, 40, 90.0000, 2939.0000, 13.0000, 29.0000, 1, 110, 50, '0', '0!2;2!1', '0:0', 0, 190, 20, 104, 0, 30, 0, 0, 90, 20, 0, 30, 0, 0, 1, 0, 0, 0, 0, '2,Hapes Consortium', '', 'atlas.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(100, 'GAT-12h Skipray Blastboat', 1, '25.0', 120, 4.00, 60.00, 2.00, 4, 140.0000, 1300.0000, 6.0000, 12.0000, 1, 50, 30, '0', '0!2;2!3;4!1;12!1', '0:0', 0, 350, 70, 50, 0, 45, 0, 0, 80, 20, 0, 50, 0, 0, 1, 0, 0, 0, 0, '', '', 'skipray.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(101, 'H-KDI T-Wing', 2, '10.0', 40, 3.00, 80.00, 3.00, 1, 22.0000, 425.0000, 1.5000, 1.0000, 1, 15, 8, '0', '0!2', '0:0', 0, 90, 15, 30, 0, 20, 0, 0, 20, 14, 0, 6, 0, 0, 1, 0, 0, 0, 0, '', '', 'twing.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(102, 'Sabaoth Defender', 2, '12.0', 110, 5.00, 50.00, 2.00, 1, 30.0000, 500.0000, 0.0000, 1.0000, 1, 70, 40, '0', '0!4;12!2', '0:0', 0, 240, 20, 30, 0, 30, 0, 0, 50, 30, 0, 20, 0, 0, 1, 0, 0, 0, 0, '2,The Wraiths', 'The Sabaoth Defender was designed and built to escort the Sabaoth Destroyers built several years earlier. Expensive, even by modern fighter costs, the Defenders were crucial to space superiority, due to their shielding and armor, which still match any modern-day fighter. Defenders can work alone or be based on a ship during tactical operations. Historically, under optimal situations 2 squadrons of Defenders would be placed on a Sabaoth Destroyer, leaving plenty of room for support craft.', 'mercenaryfighter.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(103, 'AT-AT Barge', 1, '50.0', 200, 0.00, 20.00, 1.00, 111, 4280.0000, 76540.0000, 3550.0000, 20000.0000, 1, 400, 80, '0', '0!0', '0:1;5:1', 0, 1590, 135, 280, 0, 0, 0, 0, 0, 220, 0, 0, 0, 0, 1, 0, 0, 0, 0, '', '', 'atattrns.gif');
INSERT INTO `hawk_inv_shiptypes` VALUES(104, 'Pinook Fighter', 2, '16.0', 40, 3.00, 70.00, 3.00, 1, 37.0000, 700.0000, 0.0000, 0.0000, 1, 15, 10, '0', '0!2;12!1', '', 0, 70, 25, 15, 0, 10, 0, 0, 20, 10, 0, 10, 0, 0, 1, 0, 0, 0, 0, '', 'The pinook is widely used by military and civil piloting instructors for teaching novice pilots due to its extraordinary maneuverability. Its unique low density hull design has allowed it to reach amazing speeds, but at a cost of sacrificing the hull structure and deflector shields, making it vulnerable in long combat engagements. This has lessened its appeal to many pilots, though several high-profile battles have been won when an opposing fleet underestimated their enemy''s Pinooks.', 'pinook.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(105, 'CR-110c Gunship', 0, '119.0', 440, 2.00, 50.00, 2.00, 70, 14000.0000, 170000.0000, 375.0000, 75.0000, 1, 335, 280, NULL, '0!24;1!16;12!8', '0:2', 0, 3200, 370, 480, 0, 2000, 0, 0, 1000, 550, 0, 420, 0, 0, 8, 0, 0, 0, 320000, '', 'Far from being simply a modification to the original CR-110 chassis, the CR-110c run was redesigned from the frame up to maximize the effectiveness of internal space and power resources to provide the firepower of a larger ship in a smaller size. Though
\r\ncosting well over twice of the base model to construct, the CR-110c provides independent systems an effective defense against pirate raids and smaller incursions on the part of the more expansive-minded governments of the galaxy.', 'cr110c.gif');
INSERT INTO `hawk_inv_shiptypes` VALUES(106, 'Cloakshape/H Fighter', 2, '15.0', 20, 2.00, 60.00, 3.00, 1, 13.0000, 250.0000, 0.1200, 0.3800, 1, 0, 15, '0', '0!2', '', 0, 50, 20, 12, 0, 10, 0, 0, 10, 8, 0, 5, 0, 0, 1, 0, 0, 0, 4700, '', 'Less armed and armored than its predecessor, the Cloakshape/H is well-suited for courier missions,and remains cheap enough to be expendable, though its weak defences keep it out of most combat situations.', 'cloakshapeH.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(107, 'Carrack/I-class Light Cruiser', 0, '350.0', 2250, 4.00, 20.00, 2.00, 800, 136500.0000, 2500000.0000, 2250.0000, 50000.0000, 1, 1750, 1100, '', '2!20;1!10;3!5', '0:4', 0, 5800, 580, 580, 0, 580, 0, 0, 1740, 580, 0, 580, 0, 0, 8, 0, 0, 3480, 370000, '', '', 'carrack2.gif');
INSERT INTO `hawk_inv_shiptypes` VALUES(108, 'CR-90 Assassin-class Corvette', 0, '153.0', 1000, 2.00, 60.00, 2.00, 155, 13500.0000, 275000.0000, 2500.0000, 15000.0000, 1, 800, 500, '0', '0!4;1!4;3!2', '0:2;1:1', 0, 4500, 350, 300, 0, 300, 0, 0, 1500, 350, 0, 350, 0, 0, 8, 0, 0, 0, 250000, '', 'The Assassin-class corvettes were designed to be the successor of the famous “Blockade Runner” series turned out en masse. This variant carries the original complement of weapons along with two new tractor beams. Many accommodations have been removed making room for a docking bay capable of holding small freighters. The Assassin is more suited for armed transport then its successor, and in some cases acts as a small carrier of personal navies.', 'AssassinCorvette.gif');
INSERT INTO `hawk_inv_shiptypes` VALUES(109, 'Sentinel-class Landing Craft', 1, '38.0', 80, 6.00, 71.00, 3.00, 60, 80.0000, 1150.0000, 16.0000, 30.0000, 1, 60, 30, NULL, '0!4;2!1;12!2', '0:0', 0, 280, 30, 25, 0, 80, 0, 0, 50, 15, 0, 15, 0, 0, 1, 0, 0, 0, 0, '2,Galactic Empire;2,Rebel Alliance\r\n', '', 'sentinel.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(110, 'ATR-6 Assault Transport', 1, '45.0', 300, 6.00, 65.00, 2.00, 20, 600.0000, 2000.0000, 20.0000, 120.0000, 1, 350, 160, NULL, '1!4;2!2;11!2', '0:0', 0, 500, 50, 60, 0, 100, 0, 0, 130, 75, 0, 65, 0, 0, 8, 0, 0, 0, 0, '', '', 'ATR.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(111, 'Y-Wing BTL-A4 Longprobe', 2, '16.0', 100, 5.00, 60.00, 2.00, 1, 50.0000, 600.0000, 0.0900, 3.0000, 1, 30, 25, NULL, '0!0', '0:0', 0, 120, 10, 70, 0, 0, 0, 0, 40, 20, 0, 10, 0, 0, 8, 0, 0, 0, 7500, '', 'While its combat-oriented sister model remains one of the most commonly seen
\r\nhyper-capable snubfighters in the galaxy, the Y-Wing BTL-A4 Longprobe has only recently found its way into mainstream use, despite the actual age of the fighter itself. Its sturdy hull, durable shields, and reliable sublight engines make it a cost-effective ship to operate, while its boosted hyperdrive and enhanced sensors lend itself nicely to reconnaissance and exploratory operations. However, the price of these benefits is the removal of its entire weapons array and the copilot cockpit. Ultimately, its name fits its role - it literally is a long probe.', 'longprobe.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(112, 'CR-92R Battle Corvette', 0, '155.0', 1750, 5.00, 75.00, 3.00, 30, 13200.0000, 255000.0000, 300.0000, 90.0000, 1, 1700, 1000, '2', '0!10;1!10', '0:2', 0, 3983, 832, 1890, 0, 552, 0, 0, 2854, 369, 0, 1939, 0, 0, 12, 2, 0, 0, 0, '', '', 'CR-92R.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(113, 'SB-1', 0, '1375.0', 4000, 3.00, 20.00, 1.00, 650, 2700000.0000, 48000000.0000, 620.0000, 2250.0000, 0, 3500, 2000, '1', '0!20;1!5;3!5;4!5', '0:8;1:1;5:1', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, '', 'An oddly constructed ship that was commissioned to act on diplomatic missions that required an appearance of strength without an actual drain on resources. This behemoth has several surprising features including an on-board shopping mall, petting zoo, video-rental display and three-ring circus, all that serve to propel it to the front of its class. The only design flaw noticed by recent engineers is its large red "self-destruct" button which could fatally cripple the ship if not properly guarded.', 'SB-1.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(114, 'Pursuer Enforcement Ship', 1, '30.0', 300, 0.00, 90.00, 2.00, 5, 550.0000, 6800.0000, 25.0000, 480.0000, 1, 500, 135, NULL, '0!2;2!1', '0:0', 0, 325, 70, 50, 0, 50, 0, 0, 130, 0, 0, 50, 0, 0, 1, 0, 0, 0, 0, '', 'The Pursuer is a favourite among sector security forces for its combination of high speed, reliability and legendary durability. It also has proven able to handle larger patrols than its competitors thanks to the unusually large cargo hold and its passenger capacity - which can be utilized to carry either a second crew to operate in shifts or criminals. While not particularly heavily armed, its superior durability ensured that the ship will still be there until the back-up arrives. ', 'pursuer.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(115, 'Scurrg H-6 Bomber', 1, '22.0', 55, 3.00, 40.00, 1.00, 5, 45.0000, 900.0000, 5.0000, 20.0000, 1, 20, 10, '1', '0!8;12!1', '0!1', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, '', '', 'Scurrg.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(116, 'Mankvim-814 light interceptor', 2, '10.7', 20, 0.00, 80.00, 3.00, 1, 20.0000, 195.0000, 1.2500, 0.5000, 1, 35, 30, '2', '0!2', '0:0', 0, 90, 18, 30, 0, 20, 0, 0, 0, 14, 0, 6, 0, 0, 3, 0, 0, 0, 0, '', '', 'Mankvim-814.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(117, 'Hardcell Class transport', 0, '220.0', 800, 4.00, 25.00, 1.00, 35, 100000.0000, 1000000.0000, 200000.0000, 400000.0000, 1, 500, 600, '2', '0!0', '0:0', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, '', '', 'Hardcell.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(118, 'ARC-170 Aggressive Recon Fighter', 2, '14.5', 50, 4.00, 65.00, 2.00, 3, 38.0000, 700.0000, 0.5000, 1.0000, 1, 30, 20, '2', '0!4;4!2', '0:0', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, '', '', 'ARC-170.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(119, 'Droid Tri-Fighter', 2, '5.4', 25, NULL, 90.00, 4.00, 1, 18.0000, 290.0000, 0.2500, 0.5000, 1, 0, NULL, '2', '0!4;12!1', '0:0', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, '', '', 'Tri-Fighter.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(125, 'Bayonet-class Light Cruiser', 0, '200.0', 1300, 4.00, 20.00, 2.00, 200, 40000.0000, 750000.0000, 3500.0000, 8500.0000, 1, 800, 550, '0', '0!6;1!8;3!2', '0:4;1:1;5:1', 0, 4850, 500, 420, 0, 430, 0, 0, 1650, 380, 0, 500, 0, 0, 8, 0, 0, 0, 350000, '', '', 'bayonet.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(121, 'Y-Head Corvette', 0, '165.0', 1000, 2.00, 55.00, 2.00, 273, 10000.0000, 215000.0000, 3300.0000, 2800.0000, 1, 1100, 450, '0', '0!4;1!6', '0:6;5:1', 0, 5500, 310, 350, 0, 600, 0, 0, 1500, 375, 0, 350, 0, 0, 8, 0, 0, 0, 250000, '', '', 'Y-Head.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(122, 'Belbullab-22', 2, '11.0', 60, 4.00, 70.00, 3.00, 1, 160.0000, 285.0000, 0.3000, 0.4000, 1, 30, 55, '2', '0!2', '0:0', 0, 210, 70, 48, 0, 34, 0, 45, 70, 0, 0, 30, 0, 0, 1, 0, 0, 0, 0, '', '', 'Belbullab-22.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(123, 'Toscan 8-Q', 2, '10.2', 100, 3.00, 40.00, 1.00, 1, 38.0000, 470.0000, 0.1000, 4.0000, 1, 25, 35, '2', '0!2;2!2;12!2', '0:0', 0, 114, 25, 30, 0, 70, 0, 15, 40, 23, 0, 8, 0, 0, 1, 0, 0, 0, 0, '', '', 'Toscan 8-Q.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(124, 'YT-1210', 1, '35.0', 120, 6.00, 55.00, 3.00, 6, 530.0000, 5480.0000, 100.0000, 500.0000, 1, 100, 65, '0', '0!1', '0:2;5:1', 0, 198, 36, 93, 0, 26, 0, 0, 95, 19, 0, 59, 0, 0, 8, 0, 0, 0, 32000, 'CP was 31900', 'One of the designs that would eventually lead to the succesful YT-1300, the 1210 is another fine example of Corellian \r\nengineering. Powered by the same CEC NovaQuad-D system propulsion system experimented with in the earlier Barloz-class \r\nmodels, the YT-1210 is of a lighter design and thus significantly faster than it`s predecessor.\r\n\r\nThough it`s \r\nsublight engines are not entirely as effective as on the 1300 series, the model is equipped with an extensive sensor \r\npackage rare for this kind of civillian ship. The 1210 series is still very much a freighter, with minimal armament. \r\nBecause of all this it also has an enormous cargohold for a ship of this size. When the 1300 came around, it was \r\ndiscovered that the 1210 was very suceptible to pirate attacks. So it was decided that the sensors and cargo space \r\nwould be reduced to make room for extra weapons and more sublight speed.', 'YT-1210.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(126, 'Alpha-3 Nimbus', 2, '7.9', 40, 0.00, 90.00, 3.00, 1, 19.0000, 185.0000, 0.4000, 0.6000, 1, 15, 20, '2', '0!4', '0:0', 6, 95, 20, 35, 0, 40, 0, 0, 0, 12, 0, 0, 0, 0, 1, 0, 0, 0, 0, '', 'Although outdated by most standards, the Alpha-3 \r\nNimbus remains one of the pinnacles of starfighter engineering ever accomplished. Its designer, Jort Truuv, was well-known \r\nin production circles for his innovative craft design, coupled with overwhelming combat capabilities and the Alpha-3 \r\nprototypes are still held in great awe on many worlds.', 'Alpha-3.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(128, 'Theta-class T-2c Shuttle', 1, '18.5', 30, 4.00, 40.00, 2.00, 16, 67.0000, 1375.0000, 50.0000, 20.0000, 1, 45, 20, '2', '0!9', '0:0', 0, 190, 18, 20, 0, 0, 0, 0, 35, 10, 0, 18, 0, 0, 1, 0, 0, 0, 0, '', 'The Theta class shuttle was the \r\none of the first personal shuttles build with its level of firepower and speed. Its sleek design is ment to impose and show \r\noff the wealth or power of its owner. Though in these current days its considired an obsolete starship, a predacessor of the \r\nLamba, its considired a colectors item and is rarly seeen thoughout the galaxy. This was the first ship to featured a \r\narticulated wing system that deployed the wings in a splayed, lateral configuration during flight, that would later be used to \r\nsymboloze the empire. During descent and landing, the wings folded upwards, to allow the landing skids to extend from the bottom \r\nof the craft.', 'Theta-class.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(129, 'Naboo Star Skiff', 1, '49.0', 120, 4.00, 50.00, 1.00, 6, 440.0000, 1700.0000, 450.0000, 12.0000, 1, 95, 240, '2', '0!2', '0:2', 48, 94, 45, 5, 0, 4, 0, 2, 136, 5, 0, 68, 0, 0, 1, 0, 0, 0, 0, '', '', 'Naboo Star Skiff.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(130, 'Ubrikkian Luxury Space Yacht', 1, '160.0', 1000, 2.00, 50.00, 1.00, 37, 47200.0000, 4100.0000, 90.0000, 360.0000, 1, 500, 500, '0', '0!2;3!1', '0:2;1:1', 0, 2000, 200, 200, 0, 40, 0, 0, 600, 200, 0, 200, 0, 0, 1, 0, 0, 0, 0, '', 'A piece of technological art, the Ubrikkian Luxury Space Yacht is a prime example of the artistic creativities that certain ship developers have put into their creations. A ship for the wealthy, the space yacht is far from defenseless, in fact, it is one of the few in its class that are capable of storing a small amount of starfighters to increase its defensive capabilities. \r\nIt was originally designed during the waning days of the Old Republic, as a possible competitor to the Nubian ships, it only had a moderate success due to its design, whereas the polished look attracted many wealthy senators, the Ubrikkian Luxury Space Yacht was more favored by those who saw the benefits of having a ship capable of surviving more than a fistsized asteroid. The sleek design accompanied by the appealing standard colour has drawn in many customers who were seeking more than a sleek, fast, unarmed ship better suited for show than force. During the tumultuous times that were spawned with the conflict between the Galactic Empire and the Rebel Alliance the sales increased because of the rising demand for combat worthy ships for those who wanted to be safe in a galaxy torn apart by Civil War. \r\n', 'Ubrikkian.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(131, 'Starwind class Pleasure Yacht', 1, '50.0', 330, 5.00, 50.00, 1.00, 15, 650.0000, 2600.0000, 20.0000, 80.0000, 1, 170, 160, '0', '17!2', '0:1', 0, 400, 45, 300, 0, 60, 0, 0, 150, 200, 0, 60, 0, 0, 1, 0, 0, 0, 0, '', 'The Starwind class Yacht was originally based on a light freighter design intended to challenge the popular YT series. In mid-design however, it was altered to appeal more to the upper scale of the market, moving away from the freighter design and becoming a luxury space yacht.\r\n\r\nThe Starwind class has a stronger hull than most ships constructed for civilian recreational use, but it has been most commonly accepted that they appeal mostly to those with more credits than sense. At sublight speed the yacht is slow and cumbersome and the weaponry leaves much to be desired.\r\nThe only thing that the Starwind does have going for it is the amount of luxury put into the interior design. Along with the regular crew quarters, there are several staterooms, intended for the owner and his guests. There is also a dining room, a zero-G relaxation chamber, a sensory depravation chamber and a fully equipped holotheatre.\r\n\r\nThe escape pod also has several luxurious features that endear it to the higher spending beings in the galaxy who couldn''t bear the thought of being marooned in space without their usual specialized needs, and so that there can be no misunderstanding, the crew boards the ship through a small hatch on the port side of the ship, whilst the owner and other passengers enter the ship over a large boarding ramp on the starboard side of the ship.', 'StarWind.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(132, 'Xiytiar Super Transport', 1, '165.0', 1200, 3.00, 40.00, 1.00, 14, 23300.0000, 93000.0000, 5000.0000, 20000.0000, 0, 650, 616, '0', '0!0', '0:0', 0, 1500, 150, 100, 0, 0, 0, 0, 180, 150, 0, 100, 0, 0, 1, 0, 0, 0, 0, '', '', 'Xiytiar.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(133, 'W-23 Star Hauler', 1, '80.0', 550, 3.00, 40.00, 1.00, 2, 21300.0000, 42600.0000, 15000.0000, 6000.0000, 1, 400, 320, '0', '0!0', '0:0', 0, 1500, 150, 100, 0, 0, 0, 0, 150, 100, 0, 80, 0, 0, 1, 0, 0, 0, 0, '', '', 'W23StarHauler.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(135, 'Razor fighter', 2, '16.0', 80, 5.00, 60.00, 2.00, 1, 45.0000, 550.0000, 0.5000, 2.0000, 1, 40, 20, '0', '0!2;2!2;12!2', '', 0, 110, 15, 35, 0, 30, 0, 0, 40, 15, 0, 10, 0, 0, 1, 0, 0, 0, 0, '', 'The Razor-class starfighter nominally part of the New Anzat Navy, however it''s cheap but durable \r\nconstruction along with commendable reliability have seen it put to use by a wide variety of organizations from pirates to corporate enforcers.\r\n\r\nThe craft has a small shield generator to help protect it''s thin Durasteel hull and its powerful hyperdrive, and can muster an impressive turn of speed to carry it into (and out of) dangerous situations. Although small, the Razor carries an impressive array of armament, with Heavy lasers mounted on it''s wingtips giving it a wide, easily-focusable field of fire. Also a pair of concussion missile launchers are built into the slender Wings for stand-off engagement ability, although the small space only allows a handful of missiles to be carried without modification, and to round off its load out, the Razor has a pair of light ion cannons in a forward fixed mount under its nose.\r\n\r\nOverall the Razor class fighters are strictly average being easily outclassed individually by heavier more advanced craft, but their strength lies in their low cost both for construction and maintenance allowing large numbers to be fielded easily by all but the poorest organizations.', 'Razor.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(136, 'A-24 Sleuth', 2, '14.0', 50, 4.00, 70.00, 3.00, 2, 50.0000, 500.0000, 2.0000, 3.0000, 1, 30, 25, '0', '0!2', '0:0', 0, 120, 25, 80, 0, 20, 0, 0, 60, 30, 0, 30, 0, 0, 4, 0, 0, 0, 13700, '', 'The sleuth is the ultimate ship for reconnaissance and transport missions. Boasting faster than average sublight engines and an advanced sensor suite, it can scan and still outrun most standard defense garrisons before they are able to fire a single shot. While only equipped with heavy lasers it rarely needs them as no enemy usually comes close to overtaking the sleuth. A small streamlined ship it is almost perfect for breaking a planetary blockade. These ships have been known to be able to evacuate key personnel from besieged worlds without a single one being destroyed. A favorite with Intelligence and Reconnaissance departments it would always be able to get the intel required before the enemy noticed. The sleuth will never be good for military service as it has a weak hull and low power shields only. This however does not detract from the utility of the craft.', 'A24Sleuth.jpg');
INSERT INTO `hawk_inv_shiptypes` VALUES(137, 'Kaloth BattleCruiser', 0, '307.0', 3000, 2.00, 20.00, 2.00, 1392, 190000.0000, 2600000.0000, 1000.0000, 10000.0000, 0, 2600, 1500, '0', '0!15;1!29;3!2', '0:8;1:1', 0, 9500, 800, 850, 0, 1100, 0, 0, 1680, 850, 0, 560, 0, 0, 8, 0, 0, 0, 0, '', 'The Kaloth Battlecruiser is the medium grade warship of many a trade franchise, but mainly the Falleen Federation and the New Anzat Order. Designed to be one of a few versatile and maneuverable capital cruisers, the Kaloth Battlecruiser is both a heavy escort carrier and an armored border patrol ship. It was originally created after a number of groups fell away from the Empire and needed a heavy capital ship that was able to counter the imperial threat. Although unable to confront Star Destroyers head on, the beauty of the Kaloth Cruiser is that a small spearhead of them can encircle and bombard lumbering capital ships with ease. As they are comparatively fast they are able to avoid many shots and so make an excellent armored escort carrier especially when considering the advanced sensor relays made popular by corvettes. As they are weaker than other heavy capital ships they are usually used in battle groups of 3-5 cruisers. It?s docking bays often carry 4 squadrons of Razor fighters for its main defense, though it can defend easily against corvettes, it is vulnerable if caught on it?s own against larger cruisers. With fighters this problem tends to be remedied making the Kaloth a very useful tool.', 'Kaloth.jpg');
-- --------------------------------------------------------
--
-- Table structure for table `hawk_inv_vehicleTypes`
--
CREATE TABLE `hawk_inv_vehicleTypes` (
`ID` smallint(2) unsigned NOT NULL default '0',
`name` varchar(30) default NULL,
`class` tinyint(3) unsigned default '0',
`shield` mediumint(8) unsigned NOT NULL default '0',
`hull` mediumint(8) unsigned NOT NULL default '0',
`ionic` mediumint(8) unsigned NOT NULL default '0',
`speed` mediumint(8) unsigned NOT NULL default '0',
`terrains` varchar(30) NOT NULL default '',
`repulsor` tinyint(3) unsigned NOT NULL default '0',
`maxpassengers` mediumint(8) unsigned NOT NULL default '0',
`length` decimal(8,3) unsigned NOT NULL default '0.000',
`weight` double(16,4) unsigned NOT NULL default '0.0000',
`volume` double(16,4) unsigned NOT NULL default '0.0000',
`weightCap` double(16,4) NOT NULL default '0.0000',
`volCap` double(16,4) NOT NULL default '0.0000',
`special` varchar(20) default NULL,
`weapons` varchar(50) NOT NULL default '0!0',
`misc` varchar(20) NOT NULL default '0!0',
`sensors` tinyint(3) unsigned NOT NULL default '0',
`ECM` tinyint(3) unsigned NOT NULL default '0',
`energy` tinyint(3) unsigned NOT NULL default '0',
`quantum` int(10) unsigned NOT NULL default '0',
`meleenium` int(10) unsigned NOT NULL default '0',
`lomite` int(10) unsigned NOT NULL default '0',
`ardanium` int(10) unsigned NOT NULL default '0',
`rudic` int(10) unsigned NOT NULL default '0',
`rockivory` int(10) unsigned NOT NULL default '0',
`tibannagas` int(10) unsigned NOT NULL default '0',
`nova` int(10) unsigned default NULL,
`varium` int(10) unsigned default NULL,
`hibridium` int(10) unsigned default NULL,
`ryll` int(10) unsigned NOT NULL default '0',
`alazhi` int(10) unsigned NOT NULL default '0',
`image_url` varchar(64) NOT NULL default '',
`image_cockpit` varchar(64) NOT NULL default 'cockpitDefault.gif',
`budgetpoints` int(10) unsigned NOT NULL default '0',
`marketvalue` int(10) unsigned NOT NULL default '0',
`market` int(11) NOT NULL default '0',
`marketquantity` int(11) NOT NULL default '0',
`price` int(11) NOT NULL default '0',
`priceCP` int(11) unsigned NOT NULL default '0',
`ownersList` mediumtext NOT NULL,
`description` text NOT NULL,
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=latin1;
--
-- Dumping data for table `hawk_inv_vehicleTypes`
--
INSERT INTO `hawk_inv_vehicleTypes` VALUES(0, 'AT-ST', 0, 0, 70, 45, 90, 'e;g;m;n', 0, 2, '3.800', 25.0000, 62.0000, 0.2000, 1.0000, NULL, '6!1;8!2;10!1', '0:0', 1, 0, 0, 16, 104, 16, 16, 16, 0, 16, NULL, NULL, NULL, 0, 0, 'atst.jpg', 'cockpitDefault.gif', 380, 105996, 0, 0, 124160, 0, '2,Galactic Empire', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(1, 'AT-AT', 0, 0, 800, 600, 60, 'g;m;n', 0, 49, '15.000', 290.0000, 720.0000, 25.0000, 140.0000, NULL, '9!2;0!2', '5:1', 1, 0, 0, 184, 1200, 184, 184, 184, 0, 184, NULL, NULL, NULL, 0, 0, 'atat.jpg', 'cockpitDefault.gif', 1430, 1232193, 0, 0, 1428640, 0, '2,Galactic Empire', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(2, 'QH-7 LAVr Chariot', 1, 0, 70, 45, 60, 'd;g;m;n', 1, 3, '8.400', 33.0000, 85.0000, 1.5000, 4.0000, NULL, '9!1', '0:0', 1, 0, 0, 24, 136, 24, 24, 24, 24, 24, NULL, NULL, NULL, 0, 0, 'chariot.jpg', 'cockpitDefault.gif', 600, 156657, 0, 0, 201440, 0, '2,Galactic Empire', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(3, 'QH-1 Imperial barge', 2, 0, 20, 12, 20, 'g;n', 1, 12, '6.000', 12.0000, 30.0000, 1.0000, 8.0000, NULL, '0!0', '0:0', 1, 0, 0, 3, 15, 3, 3, 3, 3, 0, NULL, NULL, NULL, 0, 0, 'impbarg.jpg', 'cockpitDefault.gif', 70, 19767, 0, 0, 21780, 0, '2,Galactic Empire', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(4, 'Sandcrawler', 0, 0, 750, 500, 10, 'd;e;g;h;j;k;l;m;n', 0, 500, '45.000', 870.0000, 13000.0000, 400.0000, 7500.0000, NULL, '0!0', '5:1', 1, 0, 0, 560, 3600, 560, 560, 560, 0, 0, NULL, NULL, NULL, 0, 0, 'sandcraw.jpg', 'cockpitDefault.gif', 2170, 3853152, 0, 0, 3777600, 0, '2,Omega Order Vehicles', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(5, 'Cloud Car Airspeeder', 1, 0, 30, 20, 1500, 'm;n', 1, 2, '4.000', 15.0000, 40.0000, 0.1250, 0.6500, NULL, '0!0', '0:0', 1, 0, 0, 8, 40, 8, 8, 8, 8, 0, NULL, NULL, NULL, 0, 0, 'cloudspd.jpg', 'cockpitDefault.gif', 180, 51163, 0, 0, 58080, 0, '2,Novatech Speeder Corporation', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(6, 'Cloud Car Combatspeeder', 1, 0, 45, 30, 1500, 'm;n', 1, 2, '4.000', 20.0000, 40.0000, 0.1250, 0.6500, NULL, '7!2', '0:0', 1, 0, 0, 8, 64, 8, 8, 8, 8, 8, NULL, NULL, NULL, 0, 0, 'comcloud.jpg', 'cockpitDefault.gif', 160, 57609, 0, 0, 70080, 0, '2,Novatech Speeder Corporation', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(7, 'T-16 Skyhopper', 1, 0, 33, 22, 1200, 'g;m;n', 1, 2, '3.000', 12.0000, 30.0000, 0.1000, 0.4500, NULL, '6!2;9!2', '0:0', 1, 0, 0, 16, 48, 16, 16, 16, 8, 16, NULL, NULL, NULL, 0, 0, 't16skyhop.jpg', 'cockpitDefault.gif', 250, 97929, 0, 0, 116360, 0, '2,Omega Order Vehicles', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(8, 'X-34 Landspeeder', 1, 0, 10, 6, 250, 'g;j;m', 1, 2, '3.000', 9.0000, 22.0000, 0.0700, 0.3500, NULL, '0!0', '0:0', 1, 0, 0, 6, 32, 0, 6, 6, 6, 0, NULL, NULL, NULL, 0, 0, 'x34.jpg', 'cockpitDefault.gif', 100, 33823, 0, 0, 37960, 3800, '', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(9, 'T-47 Airspeeder', 1, 0, 60, 40, 1000, 'm;n', 1, 2, '5.300', 16.0000, 39.0000, 0.1200, 0.6200, NULL, '9!2', '0:0', 1, 0, 0, 15, 45, 15, 15, 15, 15, 15, NULL, NULL, NULL, 0, 0, 't47.jpg', 'cockpitDefault.gif', 280, 89082, 0, 0, 117900, 0, '2,Rebel Alliance', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(10, 'S74-2 Speeder Bike', 1, 0, 5, 3, 500, 'g;m', 1, 2, '3.000', 3.0000, 3.0000, 0.0700, 0.3500, NULL, '6!1', '0:0', 1, 0, 0, 3, 6, 6, 6, 6, 6, 5, NULL, NULL, NULL, 0, 0, 'speedbik.jpg', 'cockpitDefault.gif', 100, 29754, 0, 0, 32960, 0, '2,Galactic Empire', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(11, 'Luxury Sail Barge', 2, 0, 333, 222, 100, 'c;d;e;g;k;l;m;n', 1, 300, '30.000', 580.0000, 8000.0000, 300.0000, 5000.0000, NULL, '6!10;8!1', '0:0', 1, 0, 0, 360, 2400, 360, 360, 360, 360, 360, NULL, NULL, NULL, 0, 0, 'sailbarg.jpg', 'cockpitDefault.gif', 2310, 2445600, 0, 0, 3093600, 0, '2,Horizon Speeder Corporation', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(12, 'Bantha II Cargo Skiff', 2, 0, 25, 16, 250, 'd;e;g;j;m;n', 1, 17, '9.500', 32.0000, 57.0000, 100.0000, 35.0000, NULL, '0!0', '0:0', 1, 0, 0, 7, 120, 7, 7, 7, 7, 0, NULL, NULL, NULL, 0, 0, 'cargskif.jpg', 'cockpitDefault.gif', 150, 60975, 0, 0, 67820, 6790, '', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(13, 'SN-7 Battle Tank', 0, 0, 300, 200, 40, 'd;e;g;j;k;m;n', 0, 2, '6.700', 105.0000, 65.0000, 0.2000, 1.0000, NULL, '9!2;6!1', '0:0', 1, 0, 0, 24, 320, 24, 24, 24, 24, 32, NULL, NULL, NULL, 0, 0, 'battank.jpg', 'cockpitDefault.gif', 740, 191139, 0, 0, 246240, 0, '2,Rebel Alliance', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(14, 'Seltiss-2 Caravel', 2, 0, 150, 100, 200, 'c;d;e;g;j;k;l;m;n', 1, 170, '20.000', 290.0000, 4000.0000, 150.0000, 2500.0000, NULL, '6!2', '0:0', 1, 0, 0, 160, 1200, 160, 160, 160, 160, 40, NULL, NULL, NULL, 0, 0, 'huttcaravel.gif', 'cockpitDefault.gif', 980, 1102464, 0, 0, 1281600, 128160, '', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(15, 'V-35 Courier', 1, 0, 28, 18, 100, 'c;d;e;i;j;k;m;n', 1, 3, '3.500', 10.0000, 25.0000, 0.0800, 0.4000, NULL, '0!0', '0:0', 1, 0, 0, 5, 35, 5, 5, 5, 5, 0, NULL, NULL, NULL, 0, 0, 'v35courier.jpg', 'cockpitDefault.gif', 90, 34643, 0, 0, 38300, 3830, '', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(16, 'U-9000 Z001', 1, 0, 15, 10, 160, 'd;e;g;j;m;n', 1, 3, '3.000', 2.0000, 9.0000, 0.5000, 2.0000, NULL, '0!0', '0:0', 1, 0, 0, 3, 10, 5, 3, 5, 5, 0, NULL, NULL, NULL, 0, 0, 'Ubr9000.jpg', 'cockpitDefault.gif', 70, 23463, 0, 0, 27700, 0, '2,Novatech Speeder Corporation', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(17, 'Mobquet A-1 Deluxe Floater', 1, 0, 56, 38, 200, 'd;i;j;l;m;n', 1, 3, '4.500', 12.0000, 35.0000, 0.0800, 0.4000, NULL, '6!2', '0:0', 1, 0, 0, 24, 88, 24, 16, 16, 16, 24, NULL, NULL, NULL, 0, 0, 'mobqueta1.jpg', 'cockpitDefault.gif', 360, 123710, 0, 0, 161760, 0, '2,Omega Order Vehicles', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(18, 'AT-PT', 0, 0, 50, 30, 60, 'e;g;k;m;n', 0, 1, '3.000', 12.0000, 25.0000, 0.1000, 1.0000, NULL, '7!2;10!1', '0:0', 1, 0, 0, 12, 70, 12, 12, 12, 0, 14, NULL, NULL, NULL, 0, 0, 'atpt.jpg', 'cockpitDefault.gif', 160, 81110, 0, 0, 93520, 0, '2,Galactic Empire;2,Hapes Consortium;2,Rebel Alliance', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(19, 'Juggernaut', 0, 0, 800, 600, 80, 'd;e;g;k;m;n', 0, 58, '22.000', 400.0000, 1100.0000, 40.0000, 200.0000, NULL, '0!3;7!1;10!2', '5:1', 1, 0, 0, 184, 1300, 184, 184, 184, 0, 210, NULL, NULL, NULL, 0, 0, 'Juggernaut.jpg', 'cockpitDefault.gif', 1500, 1264640, 0, 0, 1474840, 0, '2,Galactic Empire;2,Rebel Alliance', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(20, 'TIE-Crawler', 0, 0, 50, 30, 90, 'c;d;e;g;h;k;m;n', 0, 1, '7.800', 10.0000, 165.0000, 0.0500, 0.5000, NULL, '0!1;7!2', '0:0', 1, 0, 0, 10, 60, 10, 10, 10, 0, 14, NULL, NULL, NULL, 0, 0, 'tiecrawler.jpg', 'cockpitDefault.gif', 740, 65268, 0, 0, 80600, 0, '2,Galactic Empire', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(21, 'Hover Tank', 0, 0, 250, 150, 50, 'd;g;k;m;n', 0, 3, '6.000', 55.0000, 55.0000, 0.2000, 1.0000, NULL, '6!1;9!2;10!1', '0:0', 1, 0, 0, 20, 260, 54, 20, 20, 20, 40, NULL, NULL, NULL, 0, 0, 'Tank-BS.jpg', 'cockpitDefault.gif', 760, 193248, 0, 0, 251200, 0, '2,Black Sun', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(22, 'H-1 Light Battle Tank', 0, 0, 40, 30, 100, 'd;e;g;h;k;m', 0, 1, '4.000', 6.0000, 14.0000, 0.1000, 0.5000, NULL, '7!2', '0:0', 1, 0, 0, 10, 50, 10, 10, 10, 0, 10, NULL, NULL, NULL, 0, 0, 'Tank-Hapes.jpg', 'cockpitDefault.gif', 230, 65892, 0, 0, 74600, 0, '2,Hapes Consortium', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(23, 'Imperial Attack Sub', 3, 0, 600, 450, 30, 'b;c;d;e;f;h;i;j;k;l;m;n', 0, 50, '85.000', 3500.0000, 4300.0000, 15.0000, 20.0000, NULL, '11!4', '0:0', 4, 4, 0, 138, 900, 138, 138, 138, 0, 138, NULL, NULL, NULL, 0, 0, 'attsub.jpg', 'cockpitDefault.gif', 1080, 914810, 0, 0, 1071480, 0, '2,Galactic Empire', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(24, 'Mon Calamari Attack Sub', 3, 0, 500, 400, 40, 'b;c;d;e;f;h;i;j;k;l;m;n', 0, 35, '65.000', 2500.0000, 3500.0000, 15.0000, 20.0000, NULL, '11!4', '0:0', 4, 4, 0, 115, 750, 115, 115, 115, 0, 138, NULL, NULL, NULL, 0, 0, 'calsub.jpg', 'cockpitDefault.gif', 920, 770121, 0, 0, 915900, 0, '2,Rebel Alliance', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(25, 'Amphibion Hover Boat', 3, 0, 30, 20, 55, 'b;c;d;e;f;i;j;k;l;m;n', 0, 20, '9.000', 4.0000, 90.0000, 4.0000, 40.0000, NULL, '7!1', '0:0', 1, 0, 0, 6, 42, 6, 6, 6, 0, 5, NULL, NULL, NULL, 0, 0, 'amphibion.jpg', 'cockpitDefault.gif', 80, 40748, 0, 0, 46160, 0, '2,Rebel Alliance', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(26, 'THX-1138 Void Spider', 1, 0, 40, 25, 600, 'm;n', 1, 4, '4.000', 5.0000, 50.0000, 1.0000, 3.0000, NULL, '0!0', '0:0', 1, 0, 0, 5, 25, 5, 12, 12, 12, 0, NULL, NULL, NULL, 0, 0, 'THX1138.jpg', 'cockpitDefault.gif', 160, 53020, 0, 0, 62620, 6270, '', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(27, 'S-Swoop', 1, 0, 5, 3, 600, 'g;m', 1, 1, '3.000', 4.0000, 5.0000, 0.0700, 0.3500, NULL, '0!0', '0:0', 1, 0, 0, 3, 6, 6, 7, 4, 6, 0, NULL, NULL, NULL, 0, 0, 'S-Swoop.jpg', 'cockpitDefault.gif', 90, 27165, 0, 0, 32240, 0, '2,Omega Order Vehicles', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(28, 'Air-2 Swoop', 1, 0, 4, 2, 400, 'g;m', 1, 2, '3.000', 2.0000, 3.0000, 0.0700, 0.3500, NULL, '6!1', '0:0', 1, 0, 0, 2, 5, 5, 5, 5, 5, 5, NULL, NULL, NULL, 0, 0, 'Air-2.jpg', 'cockpitDefault.gif', 90, 24276, 0, 0, 32800, 0, '2,Black Sun', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(29, 'Heavy Transport Barge', 2, 0, 100, 75, 60, 'm;n', 1, 40, '60.000', 100.0000, 2000.0000, 80.0000, 1500.0000, NULL, '0!0', '0:0', 1, 0, 0, 23, 150, 23, 23, 23, 23, 0, NULL, NULL, NULL, 0, 0, 'skybus.jpg', 'cockpitDefault.gif', 150, 158691, 0, 0, 173980, 0, '2,Horizon Speeder Corporation', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(30, 'Coral vanda', 3, 0, 90, 70, 25, 'b;c;d;e;f;h;i;j;k;l;m;n', 0, 80, '110.000', 2000.0000, 3000.0000, 10.0000, 40.0000, NULL, '0!0', '0:0', 1, 1, 0, 20, 150, 20, 20, 20, 0, 0, NULL, NULL, NULL, 0, 0, 'Coral.jpg', 'cockpitDefault.gif', 420, 136416, 0, 0, 139200, 13920, '', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(31, 'Conquest-class Carrier', 3, 0, 6000, 4800, 60, 'b;c;d;e;f;h;i;j;k;l;m;n', 0, 1300, '350.000', 40000.0000, 150000.0000, 8000.0000, 30000.0000, NULL, '0!8;7!16;4!2', '1:1', 8, 0, 0, 1200, 9000, 1200, 900, 1500, 0, 1000, NULL, NULL, NULL, 0, 0, 'Conquest.jpg', 'cockpitDefault.gif', 9460, 8629200, 0, 0, 9460000, 0, '2,Galactic Empire;2,Hapes Consortium;2,Rebel Alliance', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(32, 'Defiant-class Frigate', 3, 0, 2000, 1600, 70, 'b;c;d;e;f;h;i;j;k;l;m;n', 0, 130, '160.000', 4000.0000, 11000.0000, 40.0000, 200.0000, NULL, '0!4;7!2;4!1', '0:0', 8, 0, 0, 400, 3000, 400, 300, 500, 0, 420, NULL, NULL, NULL, 0, 0, 'Defiant.jpg', 'cockpitDefault.gif', 3240, 2791800, 0, 0, 3240000, 0, '2,Falleen Federation;2,Galactic Empire;2,Hapes Consortium;2,New Anzat Order', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(33, 'Hunter-class Corvette', 3, 0, 600, 400, 90, 'b;c;d;e;f;h;i;j;k;l;m;n', 0, 30, '90.000', 2500.0000, 5000.0000, 5.0000, 80.0000, NULL, '0!2;7!2;11!3', '0:0', 1, 0, 0, 138, 900, 138, 350, 138, 0, 290, NULL, NULL, NULL, 0, 0, 'Hunter.jpg', 'cockpitDefault.gif', 1500, 1209080, 0, 0, 1499080, 0, '2,Galactic Empire;2,Hapes Consortium;2,Falleen Federation;2,New Anzat Order', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(34, 'LST', 3, 0, 200, 140, 50, 'b;c;d;e;f;i;j;k;l;m;n', 0, 250, '70.000', 4000.0000, 25000.0000, 2500.0000, 16000.0000, NULL, '7!6', '0:0', 1, 0, 0, 50, 300, 50, 50, 50, 0, 50, NULL, NULL, NULL, 0, 0, 'LST.jpg', 'cockpitDefault.gif', 390, 336330, 0, 0, 383000, 0, '2,Galactic Empire;2,Hapes Consortium;2,Falleen Federation;2,New Anzat Order;2,Rebel Alliance', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(35, 'Triumph-class Destroyer', 3, 0, 4000, 3200, 65, 'b;c;d;e;f;h;i;j;k;l;m;n', 0, 75, '185.000', 17000.0000, 55000.0000, 200.0000, 1000.0000, NULL, '0!8;7!6;4!2;11!2', '1:1', 8, 0, 0, 800, 6000, 800, 800, 800, 0, 800, NULL, NULL, NULL, 0, 0, 'Triumph.jpg', 'cockpitDefault.gif', 6390, 5456640, 0, 0, 6368000, 0, '2,Galactic Empire;2,Hapes Consortium', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(36, 'Benetti B-68', 3, 0, 30, 10, 55, 'b;c;d;e;f;h;i;j;k;l;m;n', 0, 30, '35.000', 150.0000, 5600.0000, 2.0000, 20.0000, NULL, '0!0', '0:0', 1, 0, 0, 13, 60, 13, 15, 13, 0, 0, NULL, NULL, NULL, 0, 0, 'Benetti68.jpg', 'cockpitDefault.gif', 260, 86435, 0, 0, 85580, 8600, '', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(37, 'Heavy Cargo Mk II', 3, 0, 100, 50, 60, 'b;c;d;e;f;h;i;j;k;l;m;n', 0, 25, '115.000', 7000.0000, 11000.0000, 5000.0000, 8000.0000, NULL, '0!0', '0:0', 1, 0, 0, 25, 150, 25, 40, 25, 0, 0, NULL, NULL, NULL, 0, 0, 'CargoMk2.jpg', 'cockpitDefault.gif', 190, 187860, 0, 0, 186000, 18600, '', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(38, 'Bongo Sub', 3, 0, 25, 16, 60, 'b;c;d;e;f;i;j;k;l;m;n', 0, 4, '6.000', 2.0000, 60.0000, 0.0500, 0.3000, NULL, '0!0', '0:0', 1, 1, 0, 20, 150, 20, 20, 20, 0, 0, NULL, NULL, NULL, 0, 0, 'bongo.jpg', 'cockpitDefault.gif', 420, 141984, 0, 0, 139200, 13920, '', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(39, 'QH-3 LAV', 1, 0, 20, 11, 80, 'd;g;i;j:k;l;n', 1, 5, '4.000', 7.0000, 30.0000, 0.2000, 1.5000, NULL, '7!1', '0:0', 1, 0, 0, 4, 23, 4, 4, 4, 6, 5, NULL, NULL, NULL, 0, 0, 'QH-3LAV.jpg', 'cockpitDefault.gif', 110, 26440, 0, 0, 36240, 0, '2,Falleen Federation;2,New Anzat Order', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(40, 'V-00 Rover', 1, 0, 25, 14, 200, 'd;g;m;n', 1, 2, '5.000', 8.0000, 35.0000, 0.4000, 0.5000, NULL, '0!0', '0:0', 1, 0, 0, 5, 26, 5, 10, 4, 0, 0, NULL, NULL, NULL, 0, 0, 'V50speeder.jpg', 'cockpitDefault.gif', 120, 38086, 0, 0, 37340, 4000, '', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(41, 'V-Wing Airspeeder', 1, 0, 45, 30, 1400, 'm', 1, 1, '5.000', 15.0000, 45.0000, 0.0500, 0.4000, NULL, '4!1;7!2', '0:0', 1, 0, 0, 12, 34, 12, 19, 15, 19, 23, NULL, NULL, NULL, 0, 0, 'vwing.jpg', 'cockpitDefault.gif', 390, 86400, 0, 0, 124600, 0, '2,Rebel Alliance', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(42, 'MTV-7', 0, 0, 25, 18, 70, 'e;g;h;k;m;n', 0, 1, '3.200', 3.0000, 5.0000, 0.2500, 0.5000, NULL, '6!1;7!1', '0:0', 1, 0, 0, 7, 30, 7, 10, 7, 0, 7, NULL, NULL, NULL, 0, 0, 'MTV-7.jpg', 'cockpitDefault.gif', 160, 47157, 0, 0, 55120, 0, '2,Galactic Empire;2,Hapes Consortium;2,Falleen Federation;2,New Anzat Order', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(43, 'Wrecks', 4, 0, 10, 1, 0, '', 0, 0, '15.000', 25.0000, 100.0000, 0.0000, 0.0000, NULL, '0!0', '0:0', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL, 0, 0, 'vehicleWreck.jpg', 'cockpitDefault.gif', 0, 0, 0, 0, 0, 0, '', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(44, 'SX-65 Groundhog', 0, 0, 40, 30, 60, 'd;e;g;m;n;o;z', 0, 5, '15.000', 275.0000, 800.0000, 5.0000, 25.0000, '0', '0!0', '3:40', 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL, 0, 0, 'groundhog.jpg', 'groundhog_cockpit.gif', 0, 0, 0, 0, 117150, 0, '', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(45, 'Single Troop Assault Platform', 1, 0, 5, 5, 400, 'g;m', 1, 1, '2.000', 0.4000, 2.0000, 0.0000, 0.0000, NULL, '6!2', '0:0', 1, 0, 0, 2, 4, 3, 3, 5, 3, 4, 0, 0, 0, 0, 0, 'stap.jpg', 'cockpitDefault.gif', 0, 0, 0, 0, 12700, 0, '2,Trade Federation', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(46, 'Armoured Attack Tank', 0, 0, 400, 200, 45, 'd;e;g;j;k;m;n', 0, 10, '9.750', 85.0000, 200.0000, 0.0500, 2.0000, NULL, '0!1;7!2;12!1', '0:0', 1, 0, 0, 84, 800, 95, 145, 113, 0, 162, 0, 0, 0, 0, 0, 'aat.jpg', 'cockpitDefault.gif', 0, 0, 0, 0, 459540, 0, '2,Trade Federation', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(47, 'Elsinore-Cordova Turbodyne 99U', 1, 0, 30, 18, 947, 'd;e;g;h;m;n', 0, 1, '9.000', 33.0000, 85.0000, 2.0000, 4.0000, '0', '0!0', '', 1, 0, 0, 12, 136, 42, 50, 45, 33, 0, 0, 0, NULL, 0, 0, 'U-99.jpg', 'cockpitDefault.gif', 0, 0, 0, 0, 126650, 12665, '', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(48, 'Vokoff-Strood Plug-8G 927', 1, 0, 50, 30, 829, 'd;e;g;h;m;n', 0, 1, '11.000', 56.0000, 102.0000, 5.0000, 10.0000, '0', '0!0', '', 1, 0, 0, 24, 162, 60, 42, 37, 24, 0, 0, 0, NULL, 0, 0, 'Plug-8G.jpg', 'cockpitDefault.gif', 0, 0, 0, 0, 131810, 13181, '', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(49, 'Vokoff-Strood Titan 2150', 1, 0, 15, 9, 940, 'd;e;g;h;m;n', 0, 1, '7.000', 24.0000, 77.0000, 1.0000, 2.0000, '0', '0!0', '', 1, 0, 0, 10, 120, 44, 48, 50, 38, 0, 0, 0, NULL, 0, 0, '2150.jpg', 'cockpitDefault.gif', 0, 0, 0, 0, 129400, 12940, '', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(50, 'GPE-3130', 1, 0, 45, 27, 841, 'd;e;g;h;m;n', 0, 1, '12.000', 50.0000, 114.0000, 6.0000, 11.0000, '0', '0!0', '', 1, 0, 0, 20, 170, 68, 46, 35, 28, 0, 0, 0, NULL, 0, 0, 'GPE-3130.jpg', 'cockpitDefault.gif', 0, 0, 0, 0, 136150, 13615, '', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(51, 'FG 8T8-Twin Block 2', 1, 0, 60, 36, 790, 'd;e;g;h;m;n', 0, 1, '14.000', 60.0000, 134.0000, 3.0000, 5.0000, '0', '0!0', '', 2, 0, 0, 32, 183, 63, 39, 60, 20, 0, 0, 0, NULL, 0, 0, 'FG-8T8.jpg', 'cockpitDefault.gif', 0, 0, 0, 0, 156950, 15695, '', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(52, 'Vulptereen 327', 1, 0, 15, 9, 980, 'd;e;g;h;m;n', 0, 1, '7.000', 22.0000, 73.0000, 0.5000, 1.0000, '0', '0!0', '', 2, 0, 0, 11, 123, 40, 60, 55, 40, 0, 0, 0, NULL, 0, 0, 'V327.jpg', 'cockpitDefault.gif', 0, 0, 0, 0, 141200, 14120, '', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(53, 'IPG-X1131 Longtail', 1, 0, 60, 36, 775, 'd;e;g;h;m;n', 0, 1, '16.000', 74.0000, 149.0000, 3.0000, 5.0000, '0', '0!0', '', 1, 0, 0, 36, 180, 68, 36, 49, 26, 0, 0, 0, NULL, 0, 0, 'X1131.jpg', 'cockpitDefault.gif', 0, 0, 0, 0, 153470, 15347, '', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(54, 'Balta-Trabaat BT310', 1, 0, 40, 24, 823, 'd;e;g;h;m;n', 0, 1, '16.000', 68.0000, 152.0000, 2.0000, 3.0000, '0', '0!0', '', 1, 0, 0, 18, 176, 63, 40, 39, 28, 0, 0, 0, NULL, 0, 0, 'BT310.jpg', 'cockpitDefault.gif', 0, 0, 0, 0, 132170, 13217, '', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(55, 'JAK Racing J930 Dash-8', 1, 0, 35, 21, 760, 'd;e;g;h;m;n', 0, 1, '11.000', 44.0000, 97.0000, 4.0000, 7.0000, '0', '0!0', '', 1, 0, 0, 16, 158, 56, 35, 40, 24, 0, 0, 0, NULL, 0, 0, 'dash-8.jpg', 'cockpitDefault.gif', 0, 0, 0, 0, 121350, 12135, '', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(56, 'Collor Pondrat Plug-2 Behemoth', 1, 0, 20, 12, 775, 'd;e;g;h;m;n', 0, 1, '6.000', 16.0000, 65.0000, 0.2000, 0.8000, '0', '0!0', '', 1, 0, 0, 15, 109, 40, 38, 63, 28, 0, 0, 0, NULL, 0, 0, 'Plug-2.jpg', 'cockpitDefault.gif', 0, 0, 0, 0, 130340, 13034, '', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(58, 'C-P Plug-F Mammoth Split-X', 1, 0, 5, 3, 1000, 'd;e;g;h;m;n', 0, 1, '9.000', 30.0000, 80.0000, 0.6000, 1.0000, '0', '0!0', '', 2, 0, 0, 15, 152, 50, 70, 73, 40, 0, 0, 0, NULL, 0, 0, 'c-p.jpg', 'cockpitDefault.gif', 0, 0, 0, 0, 173540, 17354, '', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(59, 'Radon-Ulzer 620C', 1, 0, 25, 14, 180, 'm;n;z', 0, 2, '4.500', 8.0000, 28.0000, 2.0000, 5.0000, '0', '0!0', '3:10', 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL, 0, 0, 'radon.jpg', 'cockpitDefault.gif', 0, 0, 0, 0, 79000, 0, '', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(60, 'FK-7 Airspeeder', 0, 0, 50, 22, 40, 'b;e;f;g;h;i;j;k;l;m;n', 0, 3, '8.000', 250.0000, 550.0000, 3.0000, 15.0000, NULL, '0!0', '3:10', 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL, 0, 0, 'fk7.gif', 'cockpitDefault.gif', 0, 0, 0, 0, 102000, 0, '', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(62, 'Koro-2 Airspeeder', 0, 0, 0, 0, 0, '', 0, 0, '0.000', 0.0000, 0.0000, 0.0000, 0.0000, NULL, '0!0', '0!0', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL, 0, 0, 'Koro-2Airspeeder.jpg', 'cockpitDefault.gif', 0, 0, 0, 0, 10188, 0, '', '');
INSERT INTO `hawk_inv_vehicleTypes` VALUES(61, 'Alazhixazha', 0, 0, 0, 0, 0, '', 0, 0, '0.000', 0.0000, 0.0000, 0.0000, 0.0000, NULL, '0!0', '0!0', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL, 0, 0, 'Alazhixazha.jpg', 'cockpitDefault.gif', 0, 0, 0, 0, 10188, 0, '', '');